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How many copies did Heroes of Shaola sell?

Estimated copies sold
≈ 461–749
$1k–$3k after Steam's cut $2k–$5k before the cut
from 16 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Heroes of Shaola out and predicted the genre from its 8 similar games. Every figure here, including Heroes of Shaola's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 11.4M–30.7M
best case 39.3M (Black Myth: Wukong)
Games like Heroes of Shaola

The middle of these games

≈ 11.4M–30.7M copies

≈ $193.0M–$711.2M after Steam's cut

from ~374k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Black Myth: Wukong at ≈ 30.0M–48.7M copies, ≈ $494.5M–$1329.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 220k reviews in their first month; the spread ran 36k to 836k.
The genre you'd be entering
Your set
Your set clusters on Fantasy (6 of 8) and Story Rich (5 of 8).
The winners
Winners here lead with Mythology + Action RPG, priced around $60.
The era
The games you compared span 2011 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Black Myth: Wukong
2024
Est. copies
≈ 30.0M–48.7M
3.2x vs typical
SteamSpy 50M–100M
Est. revenue
$494.5M–$1329.5M after Steam's cut $899.1M–$2045.4M before the cut
$59.99
1.2M reviews
Overwhelmingly Positive
MythologyAction RPG
God of War
2022
Est. copies
≈ 4.6M–7.4M
SteamSpy 5M–10M
Est. revenue
$62.8M–$168.8M after Steam's cut $114.2M–$259.8M before the cut
$49.99
184k reviews
Overwhelmingly Positive
ActionSingleplayer
The Witcher 3: Wild Hunt - Complete Edition
2015
Est. copies
≈ 43.2M–70.2M
2.4x vs typical
SteamSpy 20M–50M
Est. revenue
$593.9M–$1596.9M after Steam's cut $1079.9M–$2456.7M before the cut
$49.99
885k reviews
Overwhelmingly Positive
Open WorldRPG
Hogwarts Legacy
2023
Est. copies
≈ 9.2M–15.0M
SteamSpy 20M–50M
Est. revenue
$152.1M–$408.9M after Steam's cut $276.5M–$629.1M before the cut
$59.99
372k reviews
Very Positive
MagicOpen World
The Elder Scrolls V: Skyrim
2011
Est. copies
≈ 20.1M–32.6M
SteamSpy 5M–10M
Est. revenue
$110.4M–$296.8M after Steam's cut $200.7M–$456.6M before the cut
$19.99
318k reviews
Very Positive
Open WorldRPG
Divinity: Original Sin 2 - Definitive Edition
2017
Est. copies
≈ 7.1M–11.5M
SteamSpy 5M–10M
Est. revenue
$87.4M–$235.0M after Steam's cut $158.9M–$361.6M before the cut
$44.99
205k reviews
Overwhelmingly Positive
Tactical RPGRPG
The Elder Scrolls V: Skyrim Special Edition
2016
Est. copies
≈ 15.6M–25.4M
SteamSpy 5M–10M
Est. revenue
$172.0M–$462.5M after Steam's cut $312.8M–$711.6M before the cut
$39.99
376k reviews
Very Positive
Open WorldRPG
Baldur's Gate 3
2023
Est. copies
≈ 21.2M–34.4M
2.3x vs typical
SteamSpy 20M–50M
Est. revenue
$349.3M–$939.1M after Steam's cut $635.1M–$1444.8M before the cut
$59.99
854k reviews
Overwhelmingly Positive
RPGCharacter Customization

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