Sign in
wishvane

How big is Block in the Lock?

Estimated owners
≈ 2k–3k
from 74 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Block in the Lock out and predicted the genre from its 8 similar games. Every figure here, including Block in the Lock's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 10k–42k
best case 188k (Patrick's Parabox)
Games like Block in the Lock

The middle of these games

≈ 10k–42k copies

≈ $22k–$75k after Steam's cut

from ~417 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: Patrick's Parabox at ≈ 144k–233k copies, ≈ $789k–$2.1M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 136 reviews in their first month; the spread ran 41 to 897.
The genre you'd be entering
Your set
Your set clusters on Puzzle (8 of 8) and Sokoban (8 of 8).
The winners
Winners here lead with Puzzle + Sokoban, priced around $20. The breakout hits carry Singleplayer + Logic + Minimalist; a typical game here doesn't.
The era
The games you compared span 2012 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Patrick's Parabox
2022
Est. copies
≈ 144k–233k
14x vs typical
SteamSpy 100k–200k
Est. revenue
$789k–$2.1M after Steam's cut $1.4M–$3.3M before the cut
$19.99
6k reviews
Overwhelmingly Positive
PuzzleSokoban
English Country Tune
2012
Est. copies
≈ 28k–46k
SteamSpy 200k–500k
Est. revenue
$39k–$105k after Steam's cut $71k–$161k before the cut
$4.99
449 reviews
Very Positive
PuzzleIndie
Yugo Puzzle
2021
Est. copies
≈ 8k–13k
SteamSpy under 20k
Est. revenue
$14k–$37k after Steam's cut $25k–$56k before the cut
$5.99
334 reviews
Very Positive
PuzzleIndie
Maxwell's puzzling demon
2024
Est. copies
≈ 10k–17k
SteamSpy under 20k
Est. revenue
$43k–$115k after Steam's cut $78k–$176k before the cut
$14.99
417 reviews
Very Positive
PuzzleSokoban
Sokobond
2014
Est. copies
≈ 40k–65k
1.7x vs typical
SteamSpy under 20k
Est. revenue
$165k–$443k after Steam's cut $299k–$681k before the cut
$14.99
713 reviews
Very Positive
SokobanScience
Knight Swap
2019
Est. copies
≈ 4k–7k
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$0.99
149 reviews
Very Positive
SokobanPuzzle
Linelith
2022
Est. copies
≈ 36k–59k
3.5x vs typical
SteamSpy 50k–100k
Est. revenue
$30k–$80k after Steam's cut $54k–$123k before the cut
$2.99
1k reviews
Overwhelmingly Positive
CasualPuzzle
SOK
2017
Est. copies
≈ 8k–12k
SteamSpy 20k–50k
Est. revenue
$10k–$28k after Steam's cut $19k–$43k before the cut
$4.99
222 reviews
Very Positive
CasualPuzzle

Sizing up your own game? See what its genre can realistically do before you build it.