Sign in
wishvane

How many copies did Тёмное отражение (Dark Reflection) sell?

Estimated copies sold
≈ 2k–3k
$2k–$6k after Steam's cut $4k–$9k before the cut
from 65 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Тёмное отражение (Dark Reflection) out and predicted the genre from its 8 similar games. Every figure here, including Тёмное отражение (Dark Reflection)'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4.0M–5.6M
best case 12.1M (DOOM)
Games like Тёмное отражение (Dark Reflection)

The middle of these games

≈ 4.0M–5.6M copies

≈ $71.9M–$85.2M after Steam's cut

from ~140k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Gore (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: DOOM at ≈ 9.2M–15.0M copies, ≈ $50.6M–$136.0M after Steam's cut.

What it took to get here
About half the games that made it here had over 45k reviews in their first month; the spread ran 24k to 114k.
The genre you'd be entering
Your set
Your set clusters on Gore (4 of 8) and Open World (3 of 8).
The winners
Winners here lead with FPS + Gore, priced around $20.
The era
The games you compared span 2016 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Blade and Sorcery
2024
Est. copies
≈ 1.5M–2.5M
SteamSpy 1M–2M
Est. revenue
$12.7M–$34.1M after Steam's cut $23.1M–$52.5M before the cut
$29.99
62k reviews
Overwhelmingly Positive
VRSwordplay
Resident Evil Village
2021
Est. copies
≈ 3.8M–6.2M
SteamSpy 2M–5M
Est. revenue
$41.8M–$112.3M after Steam's cut $76.0M–$172.8M before the cut
$39.99
153k reviews
Overwhelmingly Positive
Borderlands 3
2020
Est. copies
≈ 4.1M–6.6M
SteamSpy 2M–5M
Est. revenue
$67.0M–$180.1M after Steam's cut $121.8M–$277.1M before the cut
$59.99
164k reviews
Very Positive
RPGLooter Shooter
DOOM
2016
Est. copies
≈ 9.2M–15.0M
1.6x vs typical
SteamSpy 5M–10M
Est. revenue
$50.6M–$136.0M after Steam's cut $92.0M–$209.3M before the cut
$19.99
221k reviews
Overwhelmingly Positive
FPSGore
Devil May Cry 5
2019
Est. copies
≈ 4.9M–7.9M
SteamSpy 5M–10M
Est. revenue
$40.3M–$108.3M after Steam's cut $73.3M–$166.7M before the cut
$29.99
170k reviews
Overwhelmingly Positive
ActionHack and Slash
Friday the 13th: The Game
2017
Est. copies
≈ 2.6M–4.3M
SteamSpy 2M–5M
Est. revenue
Free
Free
77k reviews
Very Positive
HorrorMultiplayer
Conan Exiles Enhanced
2018
Est. copies
≈ 3.6M–5.8M
SteamSpy 5M–10M
Est. revenue
$39.2M–$105.3M after Steam's cut $71.2M–$162.0M before the cut
$39.99
117k reviews
Mostly Positive
SurvivalOpen World
SCUM
2025
Est. copies
≈ 3.1M–5.1M
SteamSpy 5M–10M
Est. revenue
$38.8M–$104.2M after Steam's cut $70.5M–$160.3M before the cut
$44.99
126k reviews
Mostly Positive
SurvivalOpen World Survival Craft

Sizing up your own game? See what its genre can realistically do before you build it.