wishvane
How many copies did Blade and Sorcery sell?
Estimated copies sold
≈ 1.5M–2.4M
$12.2M–$32.8M net $22.2M–$50.4M gross
from 62k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Blade and Sorcery out and predicted the genre from its 8 similar games. Every figure here, including Blade and Sorcery's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 57k–317k
best case 2.9M (Beat Saber)
The VR lane

A solid, mid-sized genre: most sell around 211k copies.

A typical game
≈ 211k copies
≈ $1.4M after Steam's cut
from ~4k reviews
Best case
≈ 2.9M copies
Beat Saber · ≈ $33.4M after Steam's cut
from 76k reviews

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with VR + Rhythm, priced around $30.
  • The games you compared span 2009 to 2023, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2019
Est. copies
≈ 114k–184k
SteamSpy 200k–500k
Est. revenue
$780k–$2.1M net $1.4M–$3.2M gross
$24.99
4k reviews
Very Positive
VRAction +6
2019
Est. copies
≈ 237k–384k
1.9x vs typical
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.5M net $2.4M–$5.4M gross
$19.99
8k reviews
Very Positive
VRAction +6
2023
Est. copies
≈ 30k–49k
SteamSpy 20k–50k
Est. revenue
$165k–$443k net $300k–$682k gross
$19.99
1k reviews
Mostly Positive
VRSwordplay +6
2019
Est. copies
≈ 48k–78k
SteamSpy 100k–200k
Est. revenue
$329k–$883k net $597k–$1.4M gross
$24.99
2k reviews
Very Positive
VRRhythm +6
2009
Est. copies
≈ 255k–415k
SteamSpy 500k–1M
Est. revenue
$702k–$1.9M net $1.3M–$2.9M gross
$9.99
5k reviews
Very Positive
ActionClassic +6
2021
Est. copies
≈ 208k–338k
1.9x vs typical
SteamSpy 500k–1M
Est. revenue
$1.0M–$2.8M net $1.9M–$4.3M gross
$17.99
8k reviews
Very Positive
Early AccessFighting +6
2022
Est. copies
≈ 7k–12k
SteamSpy 20k–50k
Est. revenue
$30k–$80k net $54k–$124k gross
$14.99
302 reviews
Mostly Positive
VRGore +6
2019
Est. copies
≈ 2.2M–3.6M
17x vs typical
SteamSpy 2M–5M
Est. revenue
$18.1M–$48.6M net $32.9M–$74.8M gross
$29.99
76k reviews
Overwhelmingly Positive
VRRhythm +6

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Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples