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How big is The Magician's Research?

Estimated owners
≈ 8k–12k
from 265 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Magician's Research out and predicted the genre from its 8 similar games. Every figure here, including The Magician's Research's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 12k–826k
best case 3.0M (Cookie Clicker)
Games like The Magician's Research

The middle of these games

≈ 12k–826k copies

≈ $2k–$1.5M after Steam's cut

from ~705 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Cookie Clicker at ≈ 2.3M–3.7M copies, ≈ $3.2M–$8.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 322 reviews in their first month; the spread ran 2 to 12k.
The genre you'd be entering
Your set
Your set clusters on Idler (8 of 8) and Clicker (7 of 8).
The winners
Winners here lead with Clicker + Idler, priced around $5.
The era
5 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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