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How many copies did Paradise Killer sell?

Estimated copies sold
≈ 112k–182k
$615k–$1.7M after Steam's cut $1.1M–$2.5M before the cut
from 5k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Paradise Killer out and predicted the genre from its 8 similar games. Every figure here, including Paradise Killer's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 196k–295k
best case 345k (No Case Should Remain Unsolved)
Games like Paradise Killer

The middle of these games

≈ 196k–295k copies

≈ $1.3M–$2.3M after Steam's cut

from ~6k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: No Case Should Remain Unsolved at ≈ 263k–427k copies, ≈ $505k–$1.4M after Steam's cut.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 366 to 7k.
The genre you'd be entering
Your set
Your set clusters on Female Protagonist (6 of 8) and Puzzle (6 of 8).
The winners
Winners here lead with Interactive Fiction + Puzzle, priced around $7.
The era
The games you compared span 2013 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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1990'sFemale Protagonist
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1.6x vs typical
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MysteryInvestigation
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InvestigationMystery
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Interactive FictionPuzzle

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