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How many copies did Broken Sword 5 - the Serpent's Curse sell?

Estimated copies sold
≈ 179k–290k
$1.2M–$3.3M after Steam's cut $2.2M–$5.1M before the cut
from 3k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Broken Sword 5 - the Serpent's Curse out and predicted the genre from its 8 similar games. Every figure here, including Broken Sword 5 - the Serpent's Curse's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 95k–3.0M
best case 6.6M (Grand Theft Auto IV: Complete Edition)
Games like Broken Sword 5 - the Serpent's Curse

The middle of these games

≈ 95k–3.0M copies

≈ $497k–$5.6M after Steam's cut

from ~7k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Automobile Sim (3 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Grand Theft Auto IV: Complete Edition at ≈ 5.0M–8.1M copies.

What it took to get here
About half the games that made it here had over 432 reviews in their first month; the spread ran 7 to 58k.
The genre you'd be entering
Your set
Your set clusters on Automobile Sim (3 of 8) and Simulation (3 of 8).
The winners
Winners here lead with Open World + Automobile Sim.
The era
The games you compared span 2006 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Grand Theft Auto IV: Complete Edition
unreleased
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≈ 5.0M–8.1M
28x vs typical
SteamSpy 20M–50M
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Open WorldAction
PewDiePie: Legend of the Brofist
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$180k–$483k after Steam's cut $327k–$744k before the cut
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MemesPixel Graphics
Pool 2D - Poolians
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Rock of Ages
2011
Est. copies
≈ 258k–420k
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$709k–$1.9M after Steam's cut $1.3M–$2.9M before the cut
$9.99
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ComedyStrategy
FlatOut 2
2006
Est. copies
≈ 1.4M–2.3M
3.1x vs typical
SteamSpy 500k–1M
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$3.8M–$10.3M after Steam's cut $7.0M–$15.9M before the cut
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22k reviews
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RacingCombat Racing
Cricket 22
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≈ 44k–71k
SteamSpy 50k–100k
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$538k–$1.4M after Steam's cut $979k–$2.2M before the cut
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SimulationSports
Grand Theft Auto IV: The Complete Edition
2020
Est. copies
≈ 5.0M–8.1M
28x vs typical
SteamSpy 5M–10M
Est. revenue
$27.6M–$74.1M after Steam's cut $50.1M–$114.0M before the cut
$19.99
202k reviews
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Open WorldAction
Roxy Raccoon's Bowling Bash
2022
Est. copies
≈ 570–927
SteamSpy under 20k
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$4.99
23 reviews
Positive
Bowling3D Platformer

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