Sign in
wishvane

How many copies did SuperEpic: The Entertainment War sell?

Estimated copies sold
≈ 3k–5k
$16k–$43k after Steam's cut $29k–$66k before the cut
from 112 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left SuperEpic: The Entertainment War out and predicted the genre from its 8 similar games. Every figure here, including SuperEpic: The Entertainment War's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 90k–566k
best case 7.3M (Dead Cells)
Games like SuperEpic: The Entertainment War

The middle of these games

≈ 90k–566k copies

≈ $905k–$5.4M after Steam's cut

from ~4k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Dead Cells at ≈ 5.6M–9.0M copies, ≈ $38.2M–$102.8M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Action Roguelike (8 of 8) and Roguevania (6 of 8).
The winners
Winners here lead with Action Roguelike + Metroidvania, priced around $25.
The era
The games you compared span 2013 to 2019, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 36 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

StarBreak
2016
Est. copies
≈ 54k–88k
SteamSpy 200k–500k
Est. revenue
Free
Free
1k reviews
Mostly Positive
Free to PlayAction Roguelike
Abyss Odyssey
2014
Est. copies
≈ 142k–231k
SteamSpy 200k–500k
Est. revenue
$586k–$1.6M after Steam's cut $1.1M–$2.4M before the cut
$14.99
3k reviews
Mixed
ActionAction Roguelike
Dead Cells
2018
Est. copies
≈ 5.6M–9.0M
48x vs typical
SteamSpy 5M–10M
Est. revenue
$38.2M–$102.8M after Steam's cut $69.5M–$158.2M before the cut
$24.99
183k reviews
Overwhelmingly Positive
AdventureAction Roguelike
Tower Hunter: Erza's Trial
2019
Est. copies
≈ 57k–93k
SteamSpy 50k–100k
Est. revenue
$283k–$760k after Steam's cut $514k–$1.2M before the cut
$17.99
2k reviews
Mostly Positive
Female ProtagonistAction Roguelike
Dark Devotion
2019
Est. copies
≈ 72k–117k
SteamSpy 100k–200k
Est. revenue
$396k–$1.1M after Steam's cut $719k–$1.6M before the cut
$19.99
2k reviews
Mostly Positive
Souls-likePixel Graphics
Rogue Legacy
2013
Est. copies
≈ 1.2M–1.9M
5.0x vs typical
SteamSpy 200k–500k
Est. revenue
$4.9M–$13.2M after Steam's cut $8.9M–$20.3M before the cut
$14.99
19k reviews
Very Positive
RoguevaniaPlatformer
Vagante
2018
Est. copies
≈ 153k–248k
SteamSpy 200k–500k
Est. revenue
$629k–$1.7M after Steam's cut $1.1M–$2.6M before the cut
$14.99
5k reviews
Very Positive
Rogue-liteAction Roguelike
Sundered®: Eldritch Edition
2017
Est. copies
≈ 178k–289k
SteamSpy 200k–500k
Est. revenue
$978k–$2.6M after Steam's cut $1.8M–$4.0M before the cut
$19.99
5k reviews
Very Positive
RoguevaniaMetroidvania

Sizing up your own game? See what its genre can realistically do before you build it.