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How many copies did Rogue Legacy sell?

Estimated copies sold
≈ 1.2M–1.9M
$4.9M–$13.2M after Steam's cut $8.9M–$20.3M before the cut
from 19k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Rogue Legacy out and predicted the genre from its 8 similar games. Every figure here, including Rogue Legacy's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 113k–664k
best case 7.3M (Dead Cells)
Games like Rogue Legacy

The middle of these games

≈ 113k–664k copies

≈ $669k–$5.8M after Steam's cut

from ~5k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Dead Cells at ≈ 5.6M–9.0M copies, ≈ $38.2M–$102.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 5k reviews in their first month; the spread ran 1k to 14k.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (5 of 8) and Platformer (5 of 8).
The winners
Winners here lead with Action Roguelike + Metroidvania, priced around $25.
The era
The games you compared span 2016 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Est. copies
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SteamSpy under 20k
Est. revenue
$103k–$276k after Steam's cut $186k–$424k before the cut
$7.99
2k reviews
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CasualAnime
Rogue Legacy 2
2022
Est. copies
≈ 375k–609k
3.0x vs typical
SteamSpy 1M–2M
Est. revenue
$2.6M–$6.9M after Steam's cut $4.7M–$10.7M before the cut
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ArcadeMetroidvania
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2017
Est. copies
≈ 178k–289k
SteamSpy 200k–500k
Est. revenue
$978k–$2.6M after Steam's cut $1.8M–$4.0M before the cut
$19.99
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RoguevaniaMetroidvania
Dead Cells
2018
Est. copies
≈ 5.6M–9.0M
36x vs typical
SteamSpy 5M–10M
Est. revenue
$38.2M–$102.8M after Steam's cut $69.5M–$158.2M before the cut
$24.99
183k reviews
Overwhelmingly Positive
AdventureAction Roguelike
BlazBlue Entropy Effect
2024
Est. copies
≈ 898k–1.5M
7.1x vs typical
SteamSpy 500k–1M
Est. revenue
$4.9M–$13.3M after Steam's cut $9.0M–$20.4M before the cut
$19.99
36k reviews
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Action RoguelikeAction-Adventure
Vagante
2018
Est. copies
≈ 153k–248k
SteamSpy 200k–500k
Est. revenue
$629k–$1.7M after Steam's cut $1.1M–$2.6M before the cut
$14.99
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Rogue-liteAction Roguelike
Ghost 1.0
2016
Est. copies
≈ 88k–143k
SteamSpy 100k–200k
Est. revenue
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$12.99
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Very Positive
MetroidvaniaIndie
ScourgeBringer
2020
Est. copies
≈ 81k–132k
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Est. revenue
$379k–$1.0M after Steam's cut $688k–$1.6M before the cut
$16.99
3k reviews
Very Positive
IndieAction

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