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How many copies did Eonica Chess Battle sell?

Estimated copies sold
≈ 918–1k
from 37 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Eonica Chess Battle out and predicted the genre from its 8 similar games. Every figure here, including Eonica Chess Battle's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4k–640k
best case 3.4M (Dota Underlords)
Games like Eonica Chess Battle

The middle of these games

≈ 4k–640k copies

≈ $1.1M–$3.6M after Steam's cut

from ~5k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Dota Underlords at ≈ 2.6M–4.3M copies.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 27 to 16k.
The genre you'd be entering
Your set
Your set clusters on Auto Battler (8 of 8) and Tactical (4 of 8).
The winners
Winners here lead with Auto Battler + Tactical.
The era
The games you compared span 2019 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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