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How many copies did Sea of Thieves: 2026 Edition sell?

Estimated copies sold
≈ 9.2M–15.0M
$101.6M–$273.1M after Steam's cut $184.7M–$420.1M before the cut
from 372k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Sea of Thieves: 2026 Edition out and predicted the genre from its 8 similar games. Every figure here, including Sea of Thieves: 2026 Edition's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 38.9M–125.2M
best case 124.1M (PUBG: BATTLEGROUNDS)
Games like Sea of Thieves: 2026 Edition

The middle of these games

≈ 38.9M–125.2M copies

≈ $522.7M–$782.2M after Steam's cut

from ~1.2M reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: PUBG: BATTLEGROUNDS at ≈ 94.5M–153.6M copies.

The genre you'd be entering
Your set
Your set clusters on Open World (5 of 8) and Survival (3 of 8).
The winners
Winners here lead with Survival + Shooter.
The era
The games you compared span 2011 to 2020, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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SteamSpy 20M–50M
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SteamSpy 10M–20M
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DrivingTransportation
PUBG: BATTLEGROUNDS
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≈ 94.5M–153.6M
2.3x vs typical
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≈ 24.2M–39.3M
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CyberpunkOpen World
Red Dead Redemption 2
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SteamSpy 10M–20M
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Open WorldStory Rich
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$4.99
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Overwhelmingly Positive
MatureUtilities

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