wishvane
How many copies did Euro Truck Simulator 2 sell?
Estimated copies sold
≈ 48.3M–78.4M
$265.4M–$713.5M net $482.5M–$1097.6M gross
from 928k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Euro Truck Simulator 2 out and predicted the genre from its 8 similar games. Every figure here, including Euro Truck Simulator 2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 395k–1.1M
best case 10.2M (American Truck Simulator)
The Driving lane

A solid, mid-sized genre: most sell around 568k copies, with a few that break out far above.

A typical game
≈ 568k copies
≈ $6.6M after Steam's cut
from ~14k reviews
Best case
≈ 10.2M copies
American Truck Simulator · ≈ $78.4M after Steam's cut
from 193k reviews
A breakout hit, far above a typical game.

7 of your 8 games sit in the typical range; 1 is a breakout hit far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Automobile Sim + Driving, priced around $20.
  • The breakout hits carry Automobile Sim + America + Moddable; a typical game here doesn't.
  • The games you compared span 2015 to 2024, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2022
Est. copies
≈ 337k–548k
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.2M net $4.2M–$9.6M gross
$24.99
14k reviews
Very Positive
SimulationMultiplayer +6
2016
Est. copies
≈ 7.7M–12.6M
14x vs typical
SteamSpy 2M–5M
Est. revenue
$42.5M–$114.3M net $77.3M–$175.9M gross
$19.99
193k reviews
Overwhelmingly Positive
Automobile SimDriving +6
2019
Est. copies
≈ 1.1M–1.7M
2.7x vs typical
SteamSpy 1M–2M
Est. revenue
$7.4M–$19.9M net $13.4M–$30.6M gross
$24.99
37k reviews
Very Positive
SpaceAction +6
2024
Est. copies
≈ 629k–1.0M
1.9x vs typical
SteamSpy 500k–1M
Est. revenue
$5.2M–$13.9M net $9.4M–$21.5M gross
$29.99
26k reviews
Very Positive
DrivingSurvival +6
2019
Est. copies
≈ 265k–430k
SteamSpy 500k–1M
Est. revenue
$2.9M–$7.8M net $5.3M–$12.0M gross
$39.99
9k reviews
Overwhelmingly Positive
Early AccessTrains +6
2016
Est. copies
≈ 433k–704k
SteamSpy 1M–2M
Est. revenue
$3.6M–$9.6M net $6.5M–$14.8M gross
$29.99
11k reviews
Very Positive
FlightCity Builder +6
2020
Est. copies
≈ 218k–354k
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.2M net $2.2M–$4.9M gross
$19.99
8k reviews
Very Positive
SimulationTrains +6
2015
Est. copies
≈ 1.4M–2.2M
2.1x vs typical
SteamSpy 1M–2M
Est. revenue
$11.2M–$30.1M net $20.3M–$46.3M gross
$29.99
29k reviews
Mostly Positive
SimulationTrains +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples