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How many copies did SwarmZ sell?

Estimated copies sold
≈ 12k–19k
$16k–$44k after Steam's cut $30k–$67k before the cut
from 411 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left SwarmZ out and predicted the genre from its 8 similar games. Every figure here, including SwarmZ's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.2M–3.9M
best case 39.6M (Project Zomboid)
Games like SwarmZ

The middle of these games

≈ 2.2M–3.9M copies

≈ $17.8M–$23.5M after Steam's cut

from ~68k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Project Zomboid at ≈ 30.2M–49.0M copies, ≈ $207.3M–$557.3M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 32k reviews in their first month; the spread ran 7k to 327k.
The genre you'd be entering
Your set
Your set clusters on Open World (7 of 8) and Zombies (7 of 8).
The winners
Winners here lead with Survival + Open World, priced around $45. The breakout hits carry Open World Survival Craft + Survival + Post-apocalyptic; a typical game here doesn't.
The era
The games you compared span 2013 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

DayZ
2018
Est. copies
≈ 14.2M–23.1M
6.9x vs typical
SteamSpy 10M–20M
Est. revenue
$195.8M–$526.4M after Steam's cut $356.0M–$809.9M before the cut
$49.99
469k reviews
Mostly Positive
SurvivalOpen World
Plague Inc: Evolved
2016
Est. copies
≈ 2.7M–4.4M
SteamSpy 1M–2M
Est. revenue
$11.2M–$30.2M after Steam's cut $20.4M–$46.5M before the cut
$14.99
66k reviews
Very Positive
StrategySimulation
Project Zomboid
2013
Est. copies
≈ 30.2M–49.0M
7.1x vs typical
SteamSpy 10M–20M
Est. revenue
$207.3M–$557.3M after Steam's cut $376.9M–$857.4M before the cut
$24.99
477k reviews
Very Positive
SurvivalZombies
Just Survive
2015
Est. copies
≈ 3.7M–6.1M
SteamSpy 1M–2M
Est. revenue
Free
Free
77k reviews
Mixed
ZombiesSurvival
State of Decay 2: Juggernaut Edition
2020
Est. copies
≈ 1.7M–2.8M
SteamSpy 2M–5M
Est. revenue
$14.3M–$38.3M after Steam's cut $25.9M–$58.9M before the cut
$29.99
70k reviews
Very Positive
SurvivalOpen World
Miscreated
2018
Est. copies
≈ 960k–1.6M
too small to compare
SteamSpy 200k–500k
Est. revenue
$7.9M–$21.3M after Steam's cut $14.4M–$32.8M before the cut
$29.99
32k reviews
Mixed
Open World Survival CraftSurvival
Brick Rigs
2023
Est. copies
≈ 1.5M–2.4M
SteamSpy 1M–2M
Est. revenue
$8.1M–$21.7M after Steam's cut $14.7M–$33.4M before the cut
$19.99
59k reviews
Very Positive
SandboxDestruction
7 Days to Die
2024
Est. copies
≈ 9.9M–16.1M
5.9x vs typical
SteamSpy 10M–20M
Est. revenue
$122.7M–$330.0M after Steam's cut $223.1M–$507.7M before the cut
$44.99
400k reviews
Very Positive
SurvivalZombies

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