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How many copies did Guardians of the Ashes sell?

Estimated copies sold
≈ 11k–19k
$9k–$25k after Steam's cut $17k–$39k before the cut
from 463 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Guardians of the Ashes out and predicted the genre from its 8 similar games. Every figure here, including Guardians of the Ashes's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4.1M–6.1M
best case 8.6M (Vampire Survivors)
Games like Guardians of the Ashes

The middle of these games

≈ 4.1M–6.1M copies

≈ $9.5M–$19.6M after Steam's cut

from ~76k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Vampire Survivors at ≈ 6.6M–10.7M copies, ≈ $9.0M–$24.2M after Steam's cut.

What it took to get here
About half the games that made it here had over 282 reviews in their first month; the spread ran 12 to 129k.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (7 of 8) and Bullet Hell (4 of 8).
The winners
Winners here lead with Action Roguelike + Bullet Hell, priced around $5.
The era
The games you compared span 2011 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Enter the Gungeon
2016
Est. copies
≈ 3.7M–6.1M
SteamSpy 2M–5M
Est. revenue
$15.4M–$41.4M after Steam's cut $28.0M–$63.6M before the cut
$14.99
90k reviews
Overwhelmingly Positive
Bullet HellAction Roguelike
Vampire Survivors
2022
Est. copies
≈ 6.6M–10.7M
3.5x vs typical
SteamSpy 5M–10M
Est. revenue
$9.0M–$24.2M after Steam's cut $16.4M–$37.3M before the cut
$4.99
265k reviews
Overwhelmingly Positive
Action RoguelikeBullet Hell
The Binding of Isaac
2011
Est. copies
≈ 4.0M–6.4M
SteamSpy 1M–2M
Est. revenue
$5.4M–$14.6M after Steam's cut $9.9M–$22.5M before the cut
$4.99
63k reviews
Very Positive
Action RoguelikeRogue-like
Deep Rock Galactic: Survivor
2025
Est. copies
≈ 1.2M–1.9M
SteamSpy 1M–2M
Est. revenue
$4.3M–$11.5M after Steam's cut $7.7M–$17.6M before the cut
$12.99
48k reviews
Very Positive
DwarfAction Roguelike
DUNGEON RAZE
2025
Est. copies
≈ 12k–19k
too small to compare
SteamSpy 20k–50k
Est. revenue
$10k–$26k after Steam's cut $17k–$39k before the cut
$2.99
466 reviews
Very Positive
RPGAction
Ritual: Spellcasting RPG
2019
Est. copies
≈ 893–1k
too small to compare
SteamSpy under 20k
Est. revenue
$2k–$7k after Steam's cut $4k–$10k before the cut
$9.99
31 reviews
Positive
IndieMagic
Archaeology - Egypt
2024
Est. copies
≈ 521–846
too small to compare
SteamSpy under 20k
Est. revenue
$29k–$77k after Steam's cut $52k–$118k before the cut
$199.99
21 reviews
Mostly Positive
ActionAdventure
Elemental Survivors
2023
Est. copies
≈ 5k–8k
too small to compare
SteamSpy under 20k
Est. revenue
$7k–$18k after Steam's cut $12k–$27k before the cut
$4.99
195 reviews
Mostly Positive
Action RoguelikeBullet Hell

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