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How many copies did Trial of the Gods: Siralim CCG sell?

Estimated copies sold
≈ 1k–2k
$5k–$13k after Steam's cut $9k–$20k before the cut
from 54 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Trial of the Gods: Siralim CCG out and predicted the genre from its 8 similar games. Every figure here, including Trial of the Gods: Siralim CCG's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 279k–864k
best case 988k (Artifact)
Games like Trial of the Gods: Siralim CCG

The middle of these games

≈ 279k–864k copies

≈ $2.1M after Steam's cut

from ~11k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Artifact at ≈ 753k–1.2M copies.

What it took to get here
About half the games that made it here had over 19 reviews in their first month; the spread ran 1 to 49.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Card Battler (8 of 8) and Card Game (7 of 8).
The winners
Winners here lead with Card Battler + Deckbuilding.
The era
The games you compared span 2016 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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CasualStrategy

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