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How many copies did TOMOMI sell?

Estimated copies sold
≈ 7k–11k
$15k–$41k after Steam's cut $27k–$62k before the cut
from 277 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left TOMOMI out and predicted the genre from its 8 similar games. Every figure here, including TOMOMI's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.0M–1.3M
best case 1.5M (ENDER LILIES: Quietus of the Knights)
Games like TOMOMI

The middle of these games

≈ 1.0M–1.3M copies

≈ $8.0M–$8.9M after Steam's cut

from ~20k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Dark Fantasy (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: ENDER LILIES: Quietus of the Knights at ≈ 1.1M–1.8M copies, ≈ $7.8M–$20.9M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 4k reviews in their first month; the spread ran 2k to 8k.
The genre you'd be entering
Your set
Your set clusters on Dark Fantasy (4 of 8) and Metroidvania (4 of 8).
The winners
Winners here lead with Metroidvania, priced around $25. The breakout hits carry Metroidvania + 2D + Female Protagonist; a typical game here doesn't.
The era
The games you compared span 2013 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

ENDER LILIES: Quietus of the Knights
2021
Est. copies
≈ 1.1M–1.8M
2.3x vs typical
SteamSpy 1M–2M
Est. revenue
$7.8M–$20.9M after Steam's cut $14.2M–$32.2M before the cut
$24.99
46k reviews
Very Positive
MetroidvaniaFemale Protagonist
ASTLIBRA Revision
2022
Est. copies
≈ 784k–1.3M
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
$5.4M–$14.5M after Steam's cut $9.8M–$22.3M before the cut
$24.99
32k reviews
Overwhelmingly Positive
Action RPG2D
Dust: An Elysian Tail
2013
Est. copies
≈ 1.2M–2.0M
SteamSpy 1M–2M
Est. revenue
$5.0M–$13.4M after Steam's cut $9.0M–$20.5M before the cut
$14.99
19k reviews
Overwhelmingly Positive
ActionPlatformer
Salt and Sanctuary
2016
Est. copies
≈ 910k–1.5M
SteamSpy 1M–2M
Est. revenue
$4.5M–$12.1M after Steam's cut $8.2M–$18.6M before the cut
$17.99
22k reviews
Very Positive
Darksiders Warmastered Edition
2016
Est. copies
≈ 783k–1.3M
SteamSpy 1M–2M
Est. revenue
$4.3M–$11.6M after Steam's cut $7.8M–$17.8M before the cut
$19.99
19k reviews
Very Positive
ActionHack and Slash
Death's Door
2021
Est. copies
≈ 547k–888k
SteamSpy 500k–1M
Est. revenue
$3.0M–$8.1M after Steam's cut $5.5M–$12.4M before the cut
$19.99
22k reviews
Very Positive
CuteSouls-like
Hyper Light Drifter
2016
Est. copies
≈ 796k–1.3M
SteamSpy 1M–2M
Est. revenue
$4.4M–$11.8M after Steam's cut $8.0M–$18.1M before the cut
$19.99
19k reviews
Very Positive
Pixel GraphicsGreat Soundtrack
Darksiders II Deathinitive Edition
2015
Est. copies
≈ 1.0M–1.6M
SteamSpy 2M–5M
Est. revenue
$8.3M–$22.3M after Steam's cut $15.1M–$34.3M before the cut
$29.99
21k reviews
Mostly Positive
ActionHack and Slash

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