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How many copies did Disc Room sell?

Estimated copies sold
≈ 29k–47k
$118k–$318k after Steam's cut $215k–$489k before the cut
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Disc Room out and predicted the genre from its 5 similar games. Every figure here, including Disc Room's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 11.2M–37.7M
best case 37.7M (HELLDIVERS™ 2)
Games like Disc Room

The middle of these games

≈ 11.2M–37.7M copies

≈ $93.3M–$392.2M after Steam's cut

from ~344k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 5 of your similar games are hits.

Best case: HELLDIVERS™ 2 at ≈ 28.7M–46.7M copies, ≈ $315.9M–$849.4M after Steam's cut.

What it took to get here
About half the games that made it here had over 143k reviews in their first month; the spread ran 42k to 251k.
The genre you'd be entering
Your set
Your set clusters on Shooter (4 of 5) and Co-op (3 of 5).
The winners
Winners here lead with Third-Person Shooter + Shooter, priced around $40.
The era
The games you compared span 2016 to 2024, and 1 of your 5 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Ready or Not
2023
Est. copies
≈ 8.5M–13.9M
SteamSpy 5M–10M
Est. revenue
$117.4M–$315.6M after Steam's cut $213.4M–$485.5M before the cut
$49.99
344k reviews
Mostly Positive
TacticalRealistic
DOOM
2016
Est. copies
≈ 9.2M–15.0M
SteamSpy 5M–10M
Est. revenue
$50.6M–$136.0M after Steam's cut $92.0M–$209.3M before the cut
$19.99
221k reviews
Overwhelmingly Positive
FPSGore
HELLDIVERS™ 2
2024
Est. copies
≈ 28.7M–46.7M
3.4x vs typical
SteamSpy 20M–50M
Est. revenue
$315.9M–$849.4M after Steam's cut $574.4M–$1306.8M before the cut
$39.99
1.2M reviews
Mostly Positive
Online Co-OpPvE
Dead by Daylight
2016
Est. copies
≈ 38.7M–62.9M
2.7x vs typical
SteamSpy 20M–50M
Est. revenue
$212.7M–$571.8M after Steam's cut $386.7M–$879.7M before the cut
$19.99
930k reviews
Mostly Positive
HorrorMultiplayer
DOOM Eternal
2020
Est. copies
≈ 5.4M–8.7M
SteamSpy 5M–10M
Est. revenue
$44.4M–$119.4M after Steam's cut $80.7M–$183.6M before the cut
$29.99
217k reviews
Very Positive
FPSAction

Sizing up your own game? See what its genre can realistically do before you build it.