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How many copies did DOOM Eternal sell?

Estimated copies sold
≈ 5.4M–8.7M
$44.4M–$119.4M after Steam's cut $80.7M–$183.6M before the cut
from 217k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left DOOM Eternal out and predicted the genre from its 8 similar games. Every figure here, including DOOM Eternal's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 12.9M–32.4M
best case 87.5M (Left 4 Dead 2)
Games like DOOM Eternal

The middle of these games

≈ 12.9M–32.4M copies

≈ $176.5M–$321.9M after Steam's cut

from ~588k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is FPS (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Left 4 Dead 2 at ≈ 66.7M–108.4M copies, ≈ $183.2M–$492.6M after Steam's cut.

What it took to get here
About half the games that made it here had over 103k reviews in their first month; the spread ran 16k to 327k.
The genre you'd be entering
Your set
Your set clusters on FPS (4 of 8) and Open World (4 of 8).
The winners
Winners here lead with Zombies + Co-op, priced around $10.
The era
The games you compared span 2009 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Forest
2018
Est. copies
≈ 20.7M–33.6M
SteamSpy 20M–50M
Est. revenue
$113.8M–$305.9M after Steam's cut $206.9M–$470.7M before the cut
$19.99
681k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
7 Days to Die
2024
Est. copies
≈ 9.9M–16.1M
SteamSpy 10M–20M
Est. revenue
$122.7M–$330.0M after Steam's cut $223.1M–$507.7M before the cut
$44.99
400k reviews
Very Positive
SurvivalZombies
Red Dead Redemption 2
2019
Est. copies
≈ 26.2M–42.6M
1.5x vs typical
SteamSpy 10M–20M
Est. revenue
$432.5M–$1162.8M after Steam's cut $786.3M–$1788.9M before the cut
$59.99
910k reviews
Very Positive
Open WorldStory Rich
Deep Rock Galactic
2020
Est. copies
≈ 9.4M–15.3M
SteamSpy 5M–10M
Est. revenue
$77.6M–$208.6M after Steam's cut $141.1M–$321.0M before the cut
$29.99
379k reviews
Overwhelmingly Positive
DwarfCo-op
Call of Duty®
2022
Est. copies
≈ 19.4M–31.5M
SteamSpy 50M–100M
Est. revenue
Free
Free
781k reviews
Mixed
FPSMultiplayer
Dying Light
2015
Est. copies
≈ 24.1M–39.2M
SteamSpy 10M–20M
Est. revenue
$165.8M–$445.8M after Steam's cut $301.5M–$685.8M before the cut
$24.99
494k reviews
Overwhelmingly Positive
ZombiesSurvival Horror
Titanfall® 2
2020
Est. copies
≈ 7.1M–11.5M
SteamSpy 5M–10M
Est. revenue
$58.4M–$157.0M after Steam's cut $106.2M–$241.6M before the cut
$29.99
286k reviews
Overwhelmingly Positive
FPSMechs
Left 4 Dead 2
2009
Est. copies
≈ 66.7M–108.4M
1.8x vs typical
SteamSpy 50M–100M
Est. revenue
$183.2M–$492.6M after Steam's cut $333.1M–$757.9M before the cut
$9.99
1.1M reviews
Overwhelmingly Positive
ZombiesCo-op

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