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How many copies did Titanfall® 2 sell?

Estimated copies sold
≈ 7.1M–11.5M
$58.4M–$157.0M after Steam's cut $106.2M–$241.6M before the cut
from 286k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Titanfall® 2 out and predicted the genre from its 8 similar games. Every figure here, including Titanfall® 2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.2M–1.7M
best case 1.6M (Generation Zero®)
Games like Titanfall® 2

The middle of these games

≈ 1.2M–1.7M copies

≈ $6.8M–$18.8M after Steam's cut

from ~26k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Generation Zero® at ≈ 1.2M–2.0M copies, ≈ $8.3M–$22.4M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Shooter (7 of 8) and FPS (6 of 8).
The winners
Winners here lead with Open World + Survival, priced around $25.
The era
The games you compared span 2011 to 2019, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 36 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Call of Duty®: Advanced Warfare - Gold Edition
2014
Est. copies
≈ 60k–98k
too small to compare
SteamSpy 1M–2M
Est. revenue
$660k–$1.8M after Steam's cut $1.2M–$2.7M before the cut
$39.99
1k reviews
Mostly Positive
DogFPS
F.E.A.R. 3
2011
Est. copies
≈ 864k–1.4M
SteamSpy 1M–2M
Est. revenue
$4.7M–$12.8M after Steam's cut $8.6M–$19.6M before the cut
$19.99
14k reviews
Mostly Positive
ORION: Prelude
2013
Est. copies
≈ 1.8M–2.9M
SteamSpy 1M–2M
Est. revenue
$488k–$1.3M after Steam's cut $887k–$2.0M before the cut
$0.99
28k reviews
Mostly Positive
DinosaursAction
Call of Duty®: Advanced Warfare - Gold Edition
2014
Est. copies
≈ 1.4M–2.3M
SteamSpy 200k–500k
Est. revenue
$15.7M–$42.3M after Steam's cut $28.6M–$65.0M before the cut
$39.99
26k reviews
Mixed
DogFPS
War Robots
2018
Est. copies
≈ 934k–1.5M
SteamSpy 5M–10M
Est. revenue
Free
Free
31k reviews
Mixed
RobotsMechs
Generation Zero®
2019
Est. copies
≈ 1.2M–2.0M
1.7x vs typical
SteamSpy 1M–2M
Est. revenue
$8.3M–$22.4M after Steam's cut $15.2M–$34.5M before the cut
$24.99
42k reviews
Mostly Positive
Open WorldSurvival
MechWarrior Online™ Legends
2015
Est. copies
≈ 625k–1.0M
SteamSpy 2M–5M
Est. revenue
Free
Free
13k reviews
Very Positive
Free to PlayMechs
Blacklight: Retribution
2012
Est. copies
≈ 1.0M–1.7M
SteamSpy 200k–500k
Est. revenue
Free
Free
16k reviews
Mostly Positive
Free to PlayFPS

Sizing up your own game? See what its genre can realistically do before you build it.