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How many copies did Animal Shelter sell?

Estimated copies sold
≈ 103k–167k
$566k–$1.5M after Steam's cut $1.0M–$2.3M before the cut
from 4k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Animal Shelter out and predicted the genre from its 8 similar games. Every figure here, including Animal Shelter's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 47k–247k
best case 1.1M (inZOI)
Games like Animal Shelter

The middle of these games

≈ 47k–247k copies

≈ $47k–$1.6M after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: inZOI at ≈ 807k–1.3M copies, ≈ $8.9M–$23.9M after Steam's cut.

What it took to get here
About half the games that made it here had over 668 reviews in their first month; the spread ran 53 to 18k.
The genre you'd be entering
Your set
Your set clusters on Simulation (6 of 8) and Cats (5 of 8).
The winners
Winners here lead with Life Sim + Character Customization, priced around $40.
The era
The games you compared span 2017 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Screen Cat
2025
Est. copies
≈ 47k–76k
SteamSpy 50k–100k
Est. revenue
$13k–$34k after Steam's cut $23k–$53k before the cut
$0.99
2k reviews
Very Positive
CasualSimulation
STORY OF SEASONS: Pioneers of Olive Town
2021
Est. copies
≈ 40k–66k
SteamSpy 50k–100k
Est. revenue
$445k–$1.2M after Steam's cut $810k–$1.8M before the cut
$39.99
2k reviews
Mostly Positive
Farming SimCasual
Calico
2020
Est. copies
≈ 125k–202k
2.2x vs typical
SteamSpy 100k–200k
Est. revenue
$411k–$1.1M after Steam's cut $747k–$1.7M before the cut
$11.99
5k reviews
Very Positive
CuteCasual
inZOI
2025
Est. copies
≈ 807k–1.3M
14x vs typical
SteamSpy 1M–2M
Est. revenue
$8.9M–$23.9M after Steam's cut $16.1M–$36.7M before the cut
$39.99
33k reviews
Mostly Positive
Life SimCharacter Customization
Cattails | Become a Cat!
2017
Est. copies
≈ 93k–150k
SteamSpy 20k–50k
Est. revenue
$382k–$1.0M after Steam's cut $694k–$1.6M before the cut
$14.99
3k reviews
Overwhelmingly Positive
CatsLife Sim
FIND ALL
2021
Est. copies
≈ 17k–27k
SteamSpy 20k–50k
Est. revenue
$5k–$12k after Steam's cut $8k–$19k before the cut
$0.99
673 reviews
Very Positive
Hidden ObjectCasual
Wobbledogs
2022
Est. copies
≈ 378k–615k
6.7x vs typical
SteamSpy 200k–500k
Est. revenue
$2.1M–$5.6M after Steam's cut $3.8M–$8.6M before the cut
$19.99
15k reviews
Overwhelmingly Positive
DogWholesome
Meowjiro
2022
Est. copies
≈ 22k–35k
SteamSpy 20k–50k
Est. revenue
$30k–$79k after Steam's cut $54k–$122k before the cut
$4.99
868 reviews
Very Positive
CasualLife Sim

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