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How many copies did Meowjiro sell?

Estimated copies sold
≈ 22k–35k
$30k–$79k after Steam's cut $54k–$122k before the cut
from 868 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Meowjiro out and predicted the genre from its 8 similar games. Every figure here, including Meowjiro's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 62k–128k
best case 1.1M (inZOI)
Games like Meowjiro

The middle of these games

≈ 62k–128k copies

≈ $595k–$814k after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: inZOI at ≈ 807k–1.3M copies, ≈ $8.9M–$23.9M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 668 reviews in their first month; the spread ran 293 to 18k.
The genre you'd be entering
Your set
Your set clusters on Simulation (7 of 8) and Cats (6 of 8).
The winners
Winners here lead with Life Sim + Character Customization, priced around $40. The breakout hits carry Character Customization + Sexual Content + Realistic; a typical game here doesn't.
The era
The games you compared span 2017 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Cattails: Wildwood Story
2023
Est. copies
≈ 48k–78k
SteamSpy 50k–100k
Est. revenue
$264k–$710k after Steam's cut $480k–$1.1M before the cut
$19.99
2k reviews
Overwhelmingly Positive
CatsLife Sim
Cat Cafe Manager
2022
Est. copies
≈ 79k–129k
SteamSpy 100k–200k
Est. revenue
$437k–$1.2M after Steam's cut $794k–$1.8M before the cut
$19.99
3k reviews
Very Positive
STORY OF SEASONS: Pioneers of Olive Town
2021
Est. copies
≈ 40k–66k
SteamSpy 50k–100k
Est. revenue
$445k–$1.2M after Steam's cut $810k–$1.8M before the cut
$39.99
2k reviews
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Farming SimCasual
Animal Shelter
2022
Est. copies
≈ 103k–167k
1.5x vs typical
SteamSpy 200k–500k
Est. revenue
$566k–$1.5M after Steam's cut $1.0M–$2.3M before the cut
$19.99
4k reviews
Very Positive
DogLife Sim
Cattails | Become a Cat!
2017
Est. copies
≈ 93k–150k
SteamSpy 20k–50k
Est. revenue
$382k–$1.0M after Steam's cut $694k–$1.6M before the cut
$14.99
3k reviews
Overwhelmingly Positive
CatsLife Sim
Screen Cat
2025
Est. copies
≈ 47k–76k
SteamSpy 50k–100k
Est. revenue
$13k–$34k after Steam's cut $23k–$53k before the cut
$0.99
2k reviews
Very Positive
CasualSimulation
inZOI
2025
Est. copies
≈ 807k–1.3M
12x vs typical
SteamSpy 1M–2M
Est. revenue
$8.9M–$23.9M after Steam's cut $16.1M–$36.7M before the cut
$39.99
33k reviews
Mostly Positive
Life SimCharacter Customization
Calico
2020
Est. copies
≈ 125k–202k
1.9x vs typical
SteamSpy 100k–200k
Est. revenue
$411k–$1.1M after Steam's cut $747k–$1.7M before the cut
$11.99
5k reviews
Very Positive
CuteCasual

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