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How many copies did Retrowave sell?

Estimated copies sold
≈ 385k–626k
$317k–$852k after Steam's cut $576k–$1.3M before the cut
from 16k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Retrowave out and predicted the genre from its 8 similar games. Every figure here, including Retrowave's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 128k–178k
best case 253k (OutDrive)
Games like Retrowave

The middle of these games

≈ 128k–178k copies

≈ $280k–$624k after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: OutDrive at ≈ 193k–313k copies, ≈ $158k–$426k after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Arcade (5 of 8) and 1980s (4 of 8).
The winners
Winners here lead with Racing + 1980s, priced around $3.
The era
The games you compared span 2014 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Slipstream
2018
Est. copies
≈ 53k–86k
SteamSpy 100k–200k
Est. revenue
$145k–$390k after Steam's cut $264k–$601k before the cut
$9.99
2k reviews
Very Positive
RacingDriving
OutDrive
2016
Est. copies
≈ 193k–313k
SteamSpy 200k–500k
Est. revenue
$158k–$426k after Steam's cut $288k–$655k before the cut
$2.99
5k reviews
Mostly Positive
RacingIndie
Music Racer
2018
Est. copies
≈ 110k–179k
SteamSpy 200k–500k
Est. revenue
$60k–$162k after Steam's cut $110k–$250k before the cut
$1.99
4k reviews
Very Positive
MusicRhythm
Razortron 2000
2016
Est. copies
≈ 136k–220k
SteamSpy 50k–100k
Est. revenue
$186k–$500k after Steam's cut $338k–$769k before the cut
$4.99
3k reviews
Very Positive
CasualRacing
Super Woden GP 2
2023
Est. copies
≈ 25k–41k
too small to compare
SteamSpy 100k–200k
Est. revenue
$89k–$240k after Steam's cut $163k–$370k before the cut
$12.99
1k reviews
Very Positive
RacingSports
Neon Drive
2016
Est. copies
≈ 91k–147k
SteamSpy 100k–200k
Est. revenue
$249k–$669k after Steam's cut $453k–$1.0M before the cut
$9.99
2k reviews
Very Positive
1980sRetro
Retro City Rampage™ DX
2014
Est. copies
≈ 136k–221k
SteamSpy 200k–500k
Est. revenue
$560k–$1.5M after Steam's cut $1.0M–$2.3M before the cut
$14.99
2k reviews
Very Positive
ActionOpen World
Cyber Hook
2020
Est. copies
≈ 104k–169k
SteamSpy 50k–100k
Est. revenue
$428k–$1.2M after Steam's cut $778k–$1.8M before the cut
$14.99
4k reviews
Very Positive
Indie3D Platformer

Sizing up your own game? See what its genre can realistically do before you build it.