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How many copies did Cyber Hook sell?

Estimated copies sold
≈ 104k–169k
$428k–$1.2M after Steam's cut $778k–$1.8M before the cut
from 4k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Cyber Hook out and predicted the genre from its 8 similar games. Every figure here, including Cyber Hook's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 561k–1.1M
best case 12.4M (Human Fall Flat)
Games like Cyber Hook

The middle of these games

≈ 561k–1.1M copies

≈ $2.5M–$7.5M after Steam's cut

from ~18k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Human Fall Flat at ≈ 9.4M–15.3M copies, ≈ $51.8M–$139.3M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 4k reviews in their first month; the spread ran 3k to 6k.
The genre you'd be entering
Your set
Your set clusters on Parkour (7 of 8) and 3D Platformer (6 of 8).
The winners
Winners here lead with Co-op + Puzzle, priced around $20. The breakout hits carry Co-op + Funny + Puzzle; a typical game here doesn't.
The era
The games you compared span 2014 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Refunct
2015
Est. copies
≈ 852k–1.4M
SteamSpy 200k–500k
Est. revenue
$701k–$1.9M after Steam's cut $1.3M–$2.9M before the cut
$2.99
17k reviews
Overwhelmingly Positive
Parkour3D Platformer
Human Fall Flat
2016
Est. copies
≈ 9.4M–15.3M
12x vs typical
SteamSpy 10M–20M
Est. revenue
$51.8M–$139.3M after Steam's cut $94.2M–$214.2M before the cut
$19.99
226k reviews
Very Positive
Co-opFunny
Neon White
2022
Est. copies
≈ 513k–833k
SteamSpy 200k–500k
Est. revenue
$3.5M–$9.5M after Steam's cut $6.4M–$14.6M before the cut
$24.99
21k reviews
Overwhelmingly Positive
FPS3D Platformer
Pseudoregalia
2023
Est. copies
≈ 467k–759k
SteamSpy 500k–1M
Est. revenue
$770k–$2.1M after Steam's cut $1.4M–$3.2M before the cut
$5.99
19k reviews
Overwhelmingly Positive
3D PlatformerMetroidvania
A Story About My Uncle
2014
Est. copies
≈ 1.6M–2.7M
1.6x vs typical
SteamSpy 5M–10M
Est. revenue
$6.8M–$18.1M after Steam's cut $12.3M–$27.9M before the cut
$14.99
29k reviews
Very Positive
AdventureFirst-Person
Clustertruck
2016
Est. copies
≈ 769k–1.3M
SteamSpy 1M–2M
Est. revenue
$3.2M–$8.5M after Steam's cut $5.8M–$13.1M before the cut
$14.99
18k reviews
Very Positive
ParkourAutomobile Sim
Bomb Rush Cyberfunk
2023
Est. copies
≈ 388k–630k
SteamSpy 200k–500k
Est. revenue
$4.3M–$11.5M after Steam's cut $7.8M–$17.6M before the cut
$39.99
16k reviews
Overwhelmingly Positive
Action3D Platformer
not available
2023
Est. copies
≈ 371k–603k
SteamSpy 500k–1M
Est. revenue
Free
Free
15k reviews
Mostly Positive
Parkour3D Platformer

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