wishvane
How many copies did Sir Whoopass™: Immortal Death sell?
Estimated copies sold
≈ 46k–74k
$213k–$572k net $387k–$880k gross
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Sir Whoopass™: Immortal Death out and predicted the genre from its 8 similar games. Every figure here, including Sir Whoopass™: Immortal Death's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 21.7M–25.9M
best case 36.0M (ELDEN RING)
The Open World lane

A big, proven genre, though hit-driven: most sell around 23.0M copies, while a few break out far above.

A typical game
≈ 23.0M copies
≈ $237.0M after Steam's cut
from ~437k reviews
Best case
≈ 36.0M copies
ELDEN RING · ≈ $834.0M after Steam's cut
from 1.1M reviews
A breakout hit, far above a typical game.

5 of your 8 games sit in the typical range; 3 are breakout hits far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Open World + RPG, priced around $60.
  • The breakout hits carry Story Rich; a typical game here doesn't.
  • The games you compared span 2011 to 2022, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2022
Est. copies
≈ 27.4M–44.5M
2.6x vs typical
SteamSpy 20M–50M
Est. revenue
$452.2M–$1215.8M net $822.2M–$1870.4M gross
$59.99
1.1M reviews
Very Positive
Souls-likeOpen World +6
2015
Est. copies
≈ 19.8M–32.1M
SteamSpy 10M–20M
Est. revenue
$108.7M–$292.2M net $197.6M–$449.5M gross
$19.99
426k reviews
Very Positive
Open WorldPost-apocalyptic +6
2016
Est. copies
≈ 17.5M–28.4M
SteamSpy 5M–10M
Est. revenue
$288.6M–$776.0M net $524.8M–$1193.8M gross
$59.99
437k reviews
Very Positive
Souls-likeDark Fantasy +6
2020
Est. copies
≈ 25.2M–40.9M
2.2x vs typical
SteamSpy 20M–50M
Est. revenue
$415.5M–$1117.0M net $755.4M–$1718.5M gross
$59.99
954k reviews
Very Positive
CyberpunkOpen World +6
2015
Est. copies
≈ 22.8M–37.0M
SteamSpy 10M–20M
Est. revenue
$156.4M–$420.4M net $284.3M–$646.7M gross
$24.99
490k reviews
Overwhelmingly Positive
ZombiesSurvival Horror +6
2015
Est. copies
≈ 40.7M–66.1M
2.0x vs typical
SteamSpy 20M–50M
Est. revenue
$447.1M–$1202.0M net $812.9M–$1849.2M gross
$39.99
876k reviews
Overwhelmingly Positive
Open WorldRPG +6
2011
Est. copies
≈ 16.5M–26.8M
SteamSpy 5M–10M
Est. revenue
$90.8M–$244.2M net $165.1M–$375.6M gross
$19.99
318k reviews
Very Positive
Open WorldRPG +6
2018
Est. copies
≈ 15.6M–25.3M
SteamSpy 10M–20M
Est. revenue
$128.5M–$345.4M net $233.6M–$531.5M gross
$29.99
512k reviews
Very Positive
Co-opMultiplayer +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples