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How many copies did Hooplord sell?

Estimated copies sold
≈ 521–846
$1k–$3k after Steam's cut $2k–$4k before the cut
from 21 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Hooplord out and predicted the genre from its 8 similar games. Every figure here, including Hooplord's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1k–3k
best case 116k (RUMBLE)
Games like Hooplord

The middle of these games

≈ 1k–3k copies

≈ $12k–$25k after Steam's cut

from ~53 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: RUMBLE at ≈ 88k–143k copies, ≈ $606k–$1.6M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 13 reviews in their first month; the spread ran 1 to 432.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Sports (8 of 8) and VR (6 of 8).
The winners
Winners here lead with VR + Fighting, priced around $25. The breakout hits carry Early Access + Multiplayer + PvP; a typical game here doesn't.
The era
Only 3 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

RUMBLE
2022
Est. copies
≈ 88k–143k
67x vs typical
SteamSpy 200k–500k
Est. revenue
$606k–$1.6M after Steam's cut $1.1M–$2.5M before the cut
$24.99
4k reviews
Very Positive
VRFighting
Rezzil Index / Lite
2021
Est. copies
≈ 794–1k
SteamSpy under 20k
Est. revenue
Free
Free
32 reviews
Positive
SportsVR
Dynamic Shooting VR
2024
Est. copies
≈ 521–846
SteamSpy under 20k
Est. revenue
$1k–$4k after Steam's cut $3k–$6k before the cut
$9.99
21 reviews
Positive
VRAction
Crazy Kung Fu
2023
Est. copies
≈ 2k–3k
1.6x vs typical
SteamSpy under 20k
Est. revenue
$8k–$23k after Steam's cut $15k–$35k before the cut
$14.99
83 reviews
Very Positive
Sports3D Fighter
Range is HOT!
2021
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$11k–$29k after Steam's cut $20k–$45k before the cut
$29.99
53 reviews
Mixed
ANCIENT SOCCER
2021
Est. copies
≈ 25–40
too small to compare
SteamSpy under 20k
Est. revenue
$172–$455 after Steam's cut $312–$700 before the cut
$24.99
1 reviews
1 user reviews
ActionVR
VR Basketball: Training Challenge
2025
Est. copies
≈ 25–40
too small to compare
SteamSpy under 20k
Est. revenue
$69–$182 after Steam's cut $125–$280 before the cut
$9.99
1 reviews
1 user reviews
CasualSimulation
Motion Soccer PRO
2025
Est. copies
≈ 4k–7k
3.1x vs typical
SteamSpy under 20k
Est. revenue
$22k–$60k after Steam's cut $41k–$93k before the cut
$19.99
165 reviews
Very Positive
SimulationSports

Sizing up your own game? See what its genre can realistically do before you build it.