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How many copies did NASCAR Heat 5 sell?

Estimated copies sold
≈ 98k–159k
from 4k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left NASCAR Heat 5 out and predicted the genre from its 8 similar games. Every figure here, including NASCAR Heat 5's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 88k–203k
best case 1.1M (F1® 2021)
Games like NASCAR Heat 5

The middle of these games

≈ 88k–203k copies

≈ $159k–$700k after Steam's cut

from ~4k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: F1® 2021 at ≈ 864k–1.4M copies. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 5k reviews in their first month; the spread ran 10 to 8k.
The genre you'd be entering
Your set
Your set clusters on Sports (8 of 8) and Automobile Sim (6 of 8).
The winners
Winners here lead with Racing + Immersive Sim. The breakout hits carry Controller + Immersive Sim + VR; a typical game here doesn't.
The era
None of the games you compared shipped in the last two years; the newest is from 2023. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

F1® Manager 2022
2022
Est. copies
≈ 267k–433k
3.0x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
11k reviews
Mostly Positive
SimulationStrategy
F1® 22
2022
Est. copies
≈ 634k–1.0M
7.1x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
26k reviews
Mixed
RacingImmersive Sim
F1® 2021
2021
Est. copies
≈ 864k–1.4M
9.7x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
35k reviews
Very Positive
RacingDriving
F1® Manager 2023
2023
Est. copies
≈ 79k–129k
SteamSpy 100k–200k
Est. revenue
Free
Free
3k reviews
Very Positive
SimulationStrategy
Barro
2018
Est. copies
≈ 165k–269k
1.5x vs typical
SteamSpy 500k–1M
Est. revenue
$227k–$610k after Steam's cut $413k–$939k before the cut
$4.99
5k reviews
Mostly Positive
IndieRacing
KartKraft™
2018
Est. copies
≈ 122k–198k
SteamSpy 200k–500k
Est. revenue
$837k–$2.3M after Steam's cut $1.5M–$3.5M before the cut
$24.99
4k reviews
Mostly Positive
RacingImmersive Sim
Barro F
2020
Est. copies
≈ 63k–103k
SteamSpy 200k–500k
Est. revenue
$87k–$233k after Steam's cut $158k–$359k before the cut
$4.99
3k reviews
Very Positive
IndieRacing
Barro 2020
2019
Est. copies
≈ 61k–100k
SteamSpy 200k–500k
Est. revenue
$84k–$226k after Steam's cut $153k–$348k before the cut
$4.99
2k reviews
Very Positive
IndieRacing

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