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How many copies did Cobra Kai: The Karate Kid Saga Continues sell?

Estimated copies sold
≈ 15k–25k
$85k–$228k after Steam's cut $154k–$351k before the cut
from 622 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Cobra Kai: The Karate Kid Saga Continues out and predicted the genre from its 8 similar games. Every figure here, including Cobra Kai: The Karate Kid Saga Continues's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 125k–1.8M
best case 2.6M (Street Fighter™ 6)
Games like Cobra Kai: The Karate Kid Saga Continues

The middle of these games

≈ 125k–1.8M copies

≈ $451k–$32.3M after Steam's cut

from ~10k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Street Fighter™ 6 at ≈ 2.0M–3.2M copies, ≈ $21.5M–$57.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 12k reviews in their first month; the spread ran 531 to 17k.
The genre you'd be entering
Your set
Your set clusters on Fighting (6 of 8) and 2D Fighter (4 of 8).
The winners
Winners here lead with 2D Fighter + Fighting, priced around $40.
The era
The games you compared span 2014 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Street Fighter™ 6
2023
Est. copies
≈ 2.0M–3.2M
7.6x vs typical
SteamSpy 2M–5M
Est. revenue
$21.5M–$57.8M after Steam's cut $39.1M–$89.0M before the cut
$39.99
79k reviews
Very Positive
2D FighterFighting
TEKKEN 8
2024
Est. copies
≈ 1.8M–2.9M
6.9x vs typical
SteamSpy 1M–2M
Est. revenue
$19.7M–$52.8M after Steam's cut $35.7M–$81.3M before the cut
$39.99
72k reviews
Mixed
Fighting3D Fighter
Kandidatos
2020
Est. copies
≈ 108k–176k
SteamSpy 200k–500k
Est. revenue
$29k–$79k after Steam's cut $53k–$122k before the cut
$0.99
4k reviews
Very Positive
FightingPolitical
Fight Angel Special Edition
2019
Est. copies
≈ 56k–90k
SteamSpy 50k–100k
Est. revenue
$306k–$822k after Steam's cut $556k–$1.3M before the cut
$19.99
2k reviews
Mostly Positive
Sexual ContentNudity
One Finger Death Punch
2014
Est. copies
≈ 915k–1.5M
1.6x vs typical
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.4M after Steam's cut $2.3M–$5.2M before the cut
$4.99
16k reviews
Overwhelmingly Positive
Action2D Fighter
First Cut: Samurai Duel
2024
Est. copies
≈ 50k–82k
SteamSpy 50k–100k
Est. revenue
$124k–$334k after Steam's cut $226k–$514k before the cut
$8.99
2k reviews
Very Positive
Side ScrollerHack and Slash
Mortal Kombat 1
2023
Est. copies
≈ 1.2M–2.0M
4.7x vs typical
SteamSpy 500k–1M
Est. revenue
$16.8M–$45.1M after Steam's cut $30.5M–$69.4M before the cut
$49.99
49k reviews
Mostly Positive
FightingAction
One Finger Death Punch 2
2019
Est. copies
≈ 129k–210k
SteamSpy 200k–500k
Est. revenue
$285k–$765k after Steam's cut $517k–$1.2M before the cut
$7.99
4k reviews
Overwhelmingly Positive
ActionIndie

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