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How many copies did Pronty sell?

Estimated copies sold
≈ 32k–53k
$160k–$431k after Steam's cut $292k–$663k before the cut
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Pronty out and predicted the genre from its 8 similar games. Every figure here, including Pronty's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 358–16k
best case 25.3M (Hollow Knight)
Games like Pronty

The middle of these games

≈ 358–16k copies

≈ $590–$64k after Steam's cut

from ~17 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: Hollow Knight at ≈ 19.2M–31.3M copies, ≈ $79.3M–$213.3M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 4 reviews in their first month; the spread ran 1 to 23.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Metroidvania (8 of 8) and Exploration (5 of 8).
The winners
Winners here lead with Metroidvania + Souls-like, priced around $15. The breakout hits carry Souls-like + Platformer + Difficult; a typical game here doesn't.
The era
The games you compared span 2008 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Hollow Knight
2017
Est. copies
≈ 19.2M–31.3M
32907x vs typical
SteamSpy 5M–10M
Est. revenue
$79.3M–$213.3M after Steam's cut $144.2M–$328.1M before the cut
$14.99
559k reviews
Overwhelmingly Positive
Depths of Sanity
2022
Est. copies
≈ 2k–4k
5.5x vs typical
SteamSpy under 20k
Est. revenue
$10k–$26k after Steam's cut $17k–$39k before the cut
$14.99
93 reviews
Very Positive
MetroidvaniaUnderwater
Aquaria
2008
Est. copies
≈ 97k–157k
90x vs typical
SteamSpy 200k–500k
Est. revenue
$266k–$715k after Steam's cut $484k–$1.1M before the cut
$9.99
2k reviews
Very Positive
MetroidvaniaIndie
The Aquatic Adventure of the Last Human
2016
Est. copies
≈ 22k–35k
31x vs typical
SteamSpy 50k–100k
Est. revenue
$60k–$161k after Steam's cut $109k–$248k before the cut
$9.99
525 reviews
Mostly Positive
AdventureIndie
Aqua Boy
2021
Est. copies
≈ 347–564
SteamSpy 20k–50k
Est. revenue
$476–$1k after Steam's cut $866–$2k before the cut
$4.99
14 reviews
Positive
Subterene
2021
Est. copies
≈ 198–322
SteamSpy under 20k
Est. revenue
$54–$145 after Steam's cut $98–$223 before the cut
$0.99
8 reviews
8 user reviews
AdventureSimulation
Periphery Synthetic
2024
Est. copies
≈ 422–685
SteamSpy under 20k
Est. revenue
$579–$2k after Steam's cut $1k–$2k before the cut
$4.99
17 reviews
Positive
MetroidvaniaExploration
Ancient Ocean: The Fall of Atlantis
2025
Est. copies
≈ 149–242
SteamSpy 50k–100k
Est. revenue
$163–$439 after Steam's cut $297–$676 before the cut
$3.99
6 reviews
6 user reviews
UnderwaterColorful

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