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How many copies did BZZZT sell?

Estimated copies sold
≈ 29k–47k
$96k–$259k after Steam's cut $175k–$398k before the cut
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left BZZZT out and predicted the genre from its 8 similar games. Every figure here, including BZZZT's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 23k–118k
best case 456k (White Knuckle)
Games like BZZZT

The middle of these games

≈ 23k–118k copies

≈ $53k–$403k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: White Knuckle at ≈ 347k–565k copies, ≈ $1.6M–$4.4M after Steam's cut.

What it took to get here
About half the games that made it here had over 401 reviews in their first month; the spread ran 74 to 2k.
The genre you'd be entering
Your set
Your set clusters on Platformer (5 of 8) and 2D Platformer (3 of 8).
The winners
Winners here lead with Parkour + First-Person, priced around $17.
The era
The games you compared span 2011 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

White Knuckle
2025
Est. copies
≈ 347k–565k
11x vs typical
SteamSpy 100k–200k
Est. revenue
$1.6M–$4.4M after Steam's cut $3.0M–$6.7M before the cut
$16.99
14k reviews
Overwhelmingly Positive
Early AccessParkour
Speed Limit
2021
Est. copies
≈ 5k–8k
SteamSpy 20k–50k
Est. revenue
$14k–$37k after Steam's cut $25k–$57k before the cut
$9.99
204 reviews
Very Positive
ArcadeFast-Paced
Lunistice
2022
Est. copies
≈ 48k–77k
1.5x vs typical
SteamSpy 100k–200k
Est. revenue
$65k–$175k after Steam's cut $119k–$270k before the cut
$4.99
2k reviews
Overwhelmingly Positive
3D PlatformerFemale Protagonist
Kaze and the Wild Masks
2021
Est. copies
≈ 51k–83k
1.6x vs typical
SteamSpy 20k–50k
Est. revenue
$140k–$376k after Steam's cut $254k–$579k before the cut
$9.99
2k reviews
Very Positive
1990'sOld School
GravNewton
2017
Est. copies
≈ 16k–26k
SteamSpy 20k–50k
Est. revenue
$44k–$119k after Steam's cut $81k–$184k before the cut
$9.99
470 reviews
Mostly Positive
Side ScrollerPrecision Platformer
Electronic Super Joy
2013
Est. copies
≈ 207k–337k
2.6x vs typical
SteamSpy 100k–200k
Est. revenue
$455k–$1.2M after Steam's cut $828k–$1.9M before the cut
$7.99
3k reviews
Very Positive
PlatformerIndie
SATAZIUS
2011
Est. copies
≈ 21k–33k
SteamSpy 50k–100k
Est. revenue
$34k–$91k after Steam's cut $62k–$140k before the cut
$5.99
326 reviews
Very Positive
Shoot 'Em UpBullet Hell
!AnyWay!
2018
Est. copies
≈ 18k–30k
SteamSpy 100k–200k
Est. revenue
$10k–$27k after Steam's cut $18k–$41k before the cut
$1.99
599 reviews
Mixed
Side ScrollerPrecision Platformer

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