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How many copies did Draconia sell?

Estimated copies sold
≈ 24k–39k
$130k–$351k after Steam's cut $237k–$540k before the cut
from 957 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Draconia out and predicted the genre from its 8 similar games. Every figure here, including Draconia's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 53k–127k
best case 2.3M (Lobotomy Corporation | Monster Management Simulation)
Games like Draconia

The middle of these games

≈ 53k–127k copies

≈ $376k–$565k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Lobotomy Corporation | Monster Management Simulation at ≈ 1.7M–2.8M copies, ≈ $11.8M–$31.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 652 reviews in their first month; the spread ran 290 to 7k.
The genre you'd be entering
Your set
Your set clusters on Simulation (8 of 8) and Gore (7 of 8).
The winners
Winners here lead with Simulation + Gore, priced around $25.
The era
The games you compared span 2015 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Lobotomy Corporation | Monster Management Simulation
2018
Est. copies
≈ 1.7M–2.8M
34x vs typical
SteamSpy 1M–2M
Est. revenue
$11.8M–$31.8M after Steam's cut $21.5M–$49.0M before the cut
$24.99
57k reviews
Very Positive
ManagementDifficult
Crime Scene Cleaner
2024
Est. copies
≈ 846k–1.4M
21x vs typical
SteamSpy 500k–1M
Est. revenue
$7.0M–$18.8M after Steam's cut $12.7M–$28.9M before the cut
$29.99
34k reviews
Overwhelmingly Positive
SimulationCrime
Autopsy Simulator
2024
Est. copies
≈ 40k–65k
SteamSpy 20k–50k
Est. revenue
$275k–$740k after Steam's cut $500k–$1.1M before the cut
$24.99
2k reviews
Mixed
SimulationIndie
Tales Of Glory
2020
Est. copies
≈ 27k–44k
SteamSpy 20k–50k
Est. revenue
$223k–$599k after Steam's cut $405k–$921k before the cut
$29.99
1k reviews
Very Positive
ActionVR
Time of Dragons
2016
Est. copies
≈ 69k–112k
SteamSpy 500k–1M
Est. revenue
Free
Free
2k reviews
Mixed
DragonsFree to Play
Welcome to the Game
2016
Est. copies
≈ 108k–175k
1.6x vs typical
SteamSpy 100k–200k
Est. revenue
$148k–$398k after Steam's cut $269k–$612k before the cut
$4.99
3k reviews
Very Positive
HorrorHacking
Viscera Cleanup Detail
2015
Est. copies
≈ 1.2M–1.9M
14x vs typical
SteamSpy 1M–2M
Est. revenue
$4.1M–$11.1M after Steam's cut $7.5M–$17.1M before the cut
$12.99
24k reviews
Very Positive
SimulationGore
Just Die Already
2021
Est. copies
≈ 97k–157k
2.4x vs typical
SteamSpy 200k–500k
Est. revenue
$399k–$1.1M after Steam's cut $725k–$1.7M before the cut
$14.99
4k reviews
Very Positive
Open WorldMultiplayer

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