Sign in
wishvane

How many copies did Superior: Vengeance sell?

Estimated copies sold
≈ 3k–5k
$16k–$42k after Steam's cut $29k–$65k before the cut
from 136 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Superior: Vengeance out and predicted the genre from its 8 similar games. Every figure here, including Superior: Vengeance's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 851k–1.3M
best case 11.4M (Risk of Rain 2)
Games like Superior: Vengeance

The middle of these games

≈ 851k–1.3M copies

≈ $3.1M–$7.0M after Steam's cut

from ~26k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Risk of Rain 2 at ≈ 8.7M–14.2M copies, ≈ $59.9M–$161.2M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 11k reviews in their first month; the spread ran 4k to 103k.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (6 of 8) and Rogue-like (6 of 8).
The winners
Winners here lead with Rogue-like, priced around $20. The breakout hits carry Rogue-like; a typical game here doesn't.
The era
The games you compared span 2013 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Enter the Gungeon
2016
Est. copies
≈ 3.7M–6.1M
3.4x vs typical
SteamSpy 2M–5M
Est. revenue
$15.4M–$41.4M after Steam's cut $28.0M–$63.6M before the cut
$14.99
90k reviews
Overwhelmingly Positive
Bullet HellAction Roguelike
Roboquest
2023
Est. copies
≈ 604k–981k
SteamSpy 500k–1M
Est. revenue
$4.1M–$11.2M after Steam's cut $7.5M–$17.2M before the cut
$24.99
24k reviews
Overwhelmingly Positive
FPSAction Roguelike
Returnal™
2023
Est. copies
≈ 273k–443k
too small to compare
SteamSpy 500k–1M
Est. revenue
$4.5M–$12.1M after Steam's cut $8.2M–$18.6M before the cut
$59.99
11k reviews
Very Positive
ActionBullet Hell
Gunfire Reborn
2021
Est. copies
≈ 2.6M–4.2M
3.9x vs typical
SteamSpy 2M–5M
Est. revenue
$14.1M–$38.0M after Steam's cut $25.7M–$58.4M before the cut
$19.99
104k reviews
Very Positive
Crab Champions
2023
Est. copies
≈ 770k–1.3M
SteamSpy 500k–1M
Est. revenue
$2.1M–$5.7M after Steam's cut $3.8M–$8.7M before the cut
$9.99
31k reviews
Overwhelmingly Positive
Early AccessAction Roguelike
Risk of Rain 2
2020
Est. copies
≈ 8.7M–14.2M
13x vs typical
SteamSpy 5M–10M
Est. revenue
$59.9M–$161.2M after Steam's cut $109.0M–$248.0M before the cut
$24.99
352k reviews
Very Positive
Third-Person ShooterAction Roguelike
ORION: Prelude
2013
Est. copies
≈ 1.8M–2.9M
SteamSpy 1M–2M
Est. revenue
$488k–$1.3M after Steam's cut $887k–$2.0M before the cut
$0.99
28k reviews
Mostly Positive
DinosaursAction
Streets of Rogue
2019
Est. copies
≈ 663k–1.1M
SteamSpy 1M–2M
Est. revenue
$3.6M–$9.8M after Steam's cut $6.6M–$15.1M before the cut
$19.99
23k reviews
Overwhelmingly Positive
Rogue-liteAction Roguelike

Sizing up your own game? See what its genre can realistically do before you build it.