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wishvane

How big is Syzygy?

Estimated owners
≈ 1k–2k
from 44 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Syzygy out and predicted the genre from its 8 similar games. Every figure here, including Syzygy's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4k–8k
best case 47k (Linelith)
Games like Syzygy

The middle of these games

≈ 4k–8k copies

≈ $24k–$32k after Steam's cut

from ~138 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: Linelith at ≈ 36k–59k copies, ≈ $30k–$80k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 36 reviews in their first month; the spread ran 23 to 197.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Sokoban (8 of 8) and Puzzle (7 of 8).
The winners
Winners here lead with Puzzle + Sokoban, priced around $3. The breakout hits carry Top-Down + 2D + Casual; a typical game here doesn't.
The era
The games you compared span 2016 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Altered
2021
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$7k–$19k after Steam's cut $13k–$29k before the cut
$7.99
127 reviews
Very Positive
SokobanPuzzle
Bonfire Peaks
2021
Est. copies
≈ 9k–14k
2.5x vs typical
SteamSpy 50k–100k
Est. revenue
$47k–$126k after Steam's cut $85k–$194k before the cut
$19.99
344 reviews
Very Positive
SokobanPuzzle
Pipe Push Paradise
2018
Est. copies
≈ 6k–10k
1.5x vs typical
SteamSpy 20k–50k
Est. revenue
$17k–$47k after Steam's cut $32k–$72k before the cut
$9.99
208 reviews
Very Positive
IndieSokoban
Sig.NULL
2016
Est. copies
≈ 6k–9k
SteamSpy 50k–100k
Est. revenue
Free
Free
138 reviews
Mostly Positive
IndieCasual
Linelith
2022
Est. copies
≈ 36k–59k
11x vs typical
SteamSpy 50k–100k
Est. revenue
$30k–$80k after Steam's cut $54k–$123k before the cut
$2.99
1k reviews
Overwhelmingly Positive
CasualPuzzle
Puddle Knights
2020
Est. copies
≈ 6k–10k
1.7x vs typical
SteamSpy 20k–50k
Est. revenue
$16k–$43k after Steam's cut $29k–$67k before the cut
$9.99
237 reviews
Very Positive
SokobanPuzzle
Kine
2020
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$13k–$35k after Steam's cut $23k–$53k before the cut
$14.99
126 reviews
Very Positive
SokobanDifficult
The Legend of Lumina
2024
Est. copies
≈ 3k–5k
SteamSpy 20k–50k
Est. revenue
Free
Free
136 reviews
Very Positive
PuzzleSokoban

Sizing up your own game? See what its genre can realistically do before you build it.