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How many copies did Agence sell?

Estimated copies sold
≈ 570–927
$469–$1k after Steam's cut $852–$2k before the cut
from 23 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Agence out and predicted the genre from its 8 similar games. Every figure here, including Agence's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 5k–759k
best case 12.7M (Assetto Corsa)
Games like Agence

The middle of these games

≈ 5k–759k copies

≈ $106k–$11.0M after Steam's cut

from ~5k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Assetto Corsa at ≈ 9.7M–15.8M copies, ≈ $53.4M–$143.6M after Steam's cut.

What it took to get here
About half the games that made it here had over 543 reviews in their first month; the spread ran 22 to 9k.
The genre you'd be entering
Your set
Your set clusters on Simulation (8 of 8) and VR (5 of 8).
The winners
Winners here lead with Racing + Automobile Sim, priced around $20.
The era
The games you compared span 2014 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Assetto Corsa
2014
Est. copies
≈ 9.7M–15.8M
33x vs typical
SteamSpy 5M–10M
Est. revenue
$53.4M–$143.6M after Steam's cut $97.1M–$220.9M before the cut
$19.99
173k reviews
Very Positive
RacingAutomobile Sim
Carrier Command 2 VR
2021
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
Free
Free
134 reviews
Mixed
SimulationStrategy
Deisim
2022
Est. copies
≈ 23k–37k
SteamSpy 20k–50k
Est. revenue
$93k–$250k after Steam's cut $169k–$384k before the cut
$14.99
909 reviews
Very Positive
God GameSandbox
Black Hole Pool VR
2022
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$17k–$45k after Steam's cut $31k–$70k before the cut
$19.99
124 reviews
Mostly Positive
SimulationPool
VTOL VR
2017
Est. copies
≈ 749k–1.2M
4.1x vs typical
SteamSpy 500k–1M
Est. revenue
$6.2M–$16.6M after Steam's cut $11.2M–$25.5M before the cut
$29.99
22k reviews
Overwhelmingly Positive
FlightVR
Assetto Corsa EVO
2025
Est. copies
≈ 522k–848k
4.0x vs typical
SteamSpy 200k–500k
Est. revenue
$5.7M–$15.4M after Steam's cut $10.4M–$23.7M before the cut
$39.99
21k reviews
Mixed
Early AccessRacing
Fast Food Simulator
2024
Est. copies
≈ 241k–392k
1.8x vs typical
SteamSpy 200k–500k
Est. revenue
$994k–$2.7M after Steam's cut $1.8M–$4.1M before the cut
$14.99
10k reviews
Very Positive
SimulationOnline Co-Op
Touring Karts
2019
Est. copies
≈ 4k–7k
SteamSpy under 20k
Est. revenue
$22k–$60k after Steam's cut $40k–$92k before the cut
$19.99
140 reviews
Mostly Positive
Combat RacingRacing

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