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How many copies did Deisim sell?

Estimated copies sold
≈ 23k–37k
$93k–$250k after Steam's cut $169k–$384k before the cut
from 909 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Deisim out and predicted the genre from its 8 similar games. Every figure here, including Deisim's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 377k–4.3M
best case 18.7M (Cities: Skylines)
Games like Deisim

The middle of these games

≈ 377k–4.3M copies

≈ $5.3M–$33.0M after Steam's cut

from ~35k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: Cities: Skylines at ≈ 14.2M–23.1M copies, ≈ $117.4M–$315.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 3k reviews in their first month; the spread ran 5 to 8k.
The genre you'd be entering
Your set
Your set clusters on Building (8 of 8) and Sandbox (8 of 8).
The winners
Winners here lead with City Builder + Simulation, priced around $30.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

WorldBox - God Simulator
2021
Est. copies
≈ 1.4M–2.3M
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
$7.7M–$20.6M after Steam's cut $14.0M–$31.8M before the cut
$19.99
56k reviews
Overwhelmingly Positive
SandboxGod Game
Cities: Skylines
2015
Est. copies
≈ 14.2M–23.1M
8.3x vs typical
SteamSpy 10M–20M
Est. revenue
$117.4M–$315.8M after Steam's cut $213.5M–$485.8M before the cut
$29.99
292k reviews
Very Positive
Space Engineers
2019
Est. copies
≈ 3.9M–6.3M
3.8x vs typical
SteamSpy 2M–5M
Est. revenue
$21.3M–$57.2M after Steam's cut $38.7M–$88.0M before the cut
$19.99
134k reviews
Very Positive
SpaceSandbox
From Dust
2011
Est. copies
≈ 188k–306k
SteamSpy 200k–500k
Est. revenue
$777k–$2.1M after Steam's cut $1.4M–$3.2M before the cut
$14.99
3k reviews
Mixed
God GameSimulation
Planet Coaster 2
2024
Est. copies
≈ 356k–579k
SteamSpy 200k–500k
Est. revenue
$4.9M–$13.2M after Steam's cut $8.9M–$20.2M before the cut
$49.99
14k reviews
Mostly Positive
SimulationStrategy
The Universim
2024
Est. copies
≈ 264k–429k
SteamSpy 200k–500k
Est. revenue
$2.2M–$5.9M after Steam's cut $4.0M–$9.0M before the cut
$29.99
11k reviews
Mostly Positive
City BuilderGod Game
Destructive Contraptions
2026
Est. copies
≈ 149–242
too small to compare
SteamSpy under 20k
Est. revenue
$327–$880 after Steam's cut $595–$1k before the cut
$7.99
6 reviews
6 user reviews
SandboxPhysics
soul Interface
2024
Est. copies
≈ 620–1k
too small to compare
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$9k before the cut
$12.99
25 reviews
Mostly Positive
Early AccessSimulation

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