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How many copies did Rogue Arrows sell?

Estimated copies sold
≈ 1k–2k
$1k–$4k after Steam's cut $3k–$6k before the cut
from 42 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Rogue Arrows out and predicted the genre from its 8 similar games. Every figure here, including Rogue Arrows's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 293–358
best case 40k (In Death)
Games like Rogue Arrows

The middle of these games

≈ 293–358 copies

≈ $502–$703 after Steam's cut

from ~10 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Best case: In Death at ≈ 30k–49k copies, ≈ $249k–$670k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 8 reviews in their first month; the spread ran 4 to 106.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (8 of 8) and Rogue-lite (7 of 8).
The winners
Winners here lead with Rogue-lite + Action Roguelike, priced around $5.
The era
7 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

In Death
2018
Est. copies
≈ 30k–49k
99x vs typical
SteamSpy 50k–100k
Est. revenue
$249k–$670k after Steam's cut $453k–$1.0M before the cut
$29.99
994 reviews
Very Positive
VRAction
GunBang
2026
Est. copies
≈ 174–282
SteamSpy 20k–50k
Est. revenue
$191–$512 after Steam's cut $347–$788 before the cut
$3.99
7 reviews
7 user reviews
Early AccessAction
Railway Fugitive
2024
Est. copies
≈ 347–564
SteamSpy under 20k
Est. revenue
$381–$1k after Steam's cut $692–$2k before the cut
$3.99
14 reviews
Mixed
Rogue-liteTop-Down Shooter
Psionic Sentry : Infinite
2025
Est. copies
≈ 6k–9k
23x vs typical
SteamSpy under 20k
Est. revenue
$8k–$21k after Steam's cut $14k–$33k before the cut
$4.99
234 reviews
Very Positive
Female ProtagonistAnime
Infinity Castle Dungeon
2024
Est. copies
≈ 1k–2k
4.3x vs typical
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$3.99
43 reviews
Positive
Action RoguelikeExploration
Tetraphobia
2024
Est. copies
≈ 273–443
SteamSpy under 20k
Est. revenue
$825–$2k after Steam's cut $2k–$3k before the cut
$10.99
11 reviews
Positive
Early AccessIndie
Arlo
2024
Est. copies
≈ 248–403
SteamSpy under 20k
Est. revenue
$272–$732 after Steam's cut $495–$1k before the cut
$3.99
10 reviews
Positive
Action RoguelikeBullet Hell
The Deepwoods
2025
Est. copies
≈ 223–363
SteamSpy under 20k
Est. revenue
$367–$989 after Steam's cut $668–$2k before the cut
$5.99
9 reviews
9 user reviews
FantasyNature

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