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How many copies did Super Buckyball Tournament Preseason sell?

Estimated copies sold
≈ 31k–50k
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Super Buckyball Tournament Preseason out and predicted the genre from its 8 similar games. Every figure here, including Super Buckyball Tournament Preseason's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 781–6k
best case 26k (Stikbold! A Dodgeball Adventure)
Games like Super Buckyball Tournament Preseason

The middle of these games

≈ 781–6k copies

≈ $2k–$17k after Steam's cut

from ~44 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Best case: Stikbold! A Dodgeball Adventure at ≈ 20k–32k copies, ≈ $55k–$147k after Steam's cut.

What it took to get here
About half the games that made it here had over 12 reviews in their first month; the spread ran 7 to 42.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Sports (7 of 8) and 4 Player Local (3 of 8).
The winners
Winners here lead with Sports, priced around $10.
The era
The games you compared span 2016 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Dodge Barrage
2024
Est. copies
≈ 248–403
SteamSpy under 20k
Est. revenue
$681–$2k after Steam's cut $1k–$3k before the cut
$9.99
10 reviews
Positive
SportsIndie
Stikbold! A Dodgeball Adventure
2016
Est. copies
≈ 20k–32k
11x vs typical
SteamSpy 20k–50k
Est. revenue
$55k–$147k after Steam's cut $100k–$227k before the cut
$9.99
480 reviews
Very Positive
ActionSports
Push Me Pull You
2016
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$7k–$18k after Steam's cut $12k–$28k before the cut
$14.99
40 reviews
Mostly Positive
Local MultiplayerSports
Prop Hunt
2021
Est. copies
≈ 6k–10k
5.5x vs typical
SteamSpy 20k–50k
Est. revenue
$17k–$45k after Steam's cut $30k–$69k before the cut
$9.99
244 reviews
Mostly Negative
IndieCasual
Kraken Smash: Volleyball
2021
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$2k–$4k after Steam's cut $3k–$7k before the cut
$4.99
48 reviews
Positive
Sports4 Player Local
HyperBrawl Tournament
2020
Est. copies
≈ 4k–6k
3.5x vs typical
SteamSpy 100k–200k
Est. revenue
$6k–$17k after Steam's cut $12k–$26k before the cut
$5.99
156 reviews
Very Positive
ActionSports
World Soccer Strikers '91
2021
Est. copies
≈ 521–846
SteamSpy under 20k
Est. revenue
$858–$2k after Steam's cut $2k–$4k before the cut
$5.99
21 reviews
Positive
CasualParty
Spinshot Party
2023
Est. copies
≈ 620–1k
SteamSpy under 20k
Est. revenue
$851–$2k after Steam's cut $2k–$4k before the cut
$4.99
25 reviews
Positive
Football (Soccer)Simulation

Sizing up your own game? See what its genre can realistically do before you build it.