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How many copies did Spaceflux sell?

Estimated copies sold
≈ 2k–4k
$3k–$8k after Steam's cut $6k–$13k before the cut
from 90 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Spaceflux out and predicted the genre from its 8 similar games. Every figure here, including Spaceflux's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k–8k
best case 292k (AMID EVIL)
Games like Spaceflux

The middle of these games

≈ 2k–8k copies

≈ $5k–$23k after Steam's cut

from ~126 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: AMID EVIL at ≈ 222k–361k copies, ≈ $1.2M–$3.3M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 60 reviews in their first month; the spread ran 5 to 793.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Arena Shooter (8 of 8) and FPS (8 of 8).
The winners
Winners here lead with FPS + Arena Shooter, priced around $17. The breakout hits carry Fast-Paced + Spectacle fighter + Old School; a typical game here doesn't.
The era
The games you compared span 2014 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

HYPER DEMON
2022
Est. copies
≈ 83k–135k
27x vs typical
SteamSpy 200k–500k
Est. revenue
$343k–$924k after Steam's cut $625k–$1.4M before the cut
$14.99
3k reviews
Very Positive
FPSArena Shooter
ONE DAY for Ched
2014
Est. copies
≈ 18k–29k
2.5x vs typical
SteamSpy 100k–200k
Est. revenue
$15k–$39k after Steam's cut $27k–$61k before the cut
$2.99
319 reviews
Mixed
ActionFPS
AMID EVIL VR
2023
Est. copies
≈ 7k–12k
2.3x vs typical
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Est. revenue
$39k–$105k after Steam's cut $71k–$162k before the cut
$19.99
287 reviews
Very Positive
Arena ShooterBoomer Shooter
Animalistic
2023
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$9k before the cut
$4.99
65 reviews
Very Positive
FPSArena Shooter
AMID EVIL
2019
Est. copies
≈ 222k–361k
61x vs typical
SteamSpy 1M–2M
Est. revenue
$1.2M–$3.3M after Steam's cut $2.2M–$5.1M before the cut
$19.99
8k reviews
Very Positive
Old SchoolBoomer Shooter
Nix Umbra
2021
Est. copies
≈ 2k–4k
SteamSpy 100k–200k
Est. revenue
$7k–$18k after Steam's cut $12k–$27k before the cut
$9.99
97 reviews
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HorrorIndie
Primordial Pain
2022
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$1k–$4k after Steam's cut $3k–$6k before the cut
$4.99
41 reviews
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Arena ShooterFirst-Person
Finnish Cabin Mayhem - Mökkimähinä
2024
Est. copies
≈ 4k–6k
SteamSpy 50k–100k
Est. revenue
$5k–$14k after Steam's cut $10k–$22k before the cut
$4.99
154 reviews
Very Positive
ActionCasual

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