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How many copies did Patch Quest sell?

Estimated copies sold
≈ 69k–112k
$285k–$765k after Steam's cut $517k–$1.2M before the cut
from 3k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Patch Quest out and predicted the genre from its 8 similar games. Every figure here, including Patch Quest's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 24k–97k
best case 236k (Niche - a genetics survival game)
Games like Patch Quest

The middle of these games

≈ 24k–97k copies

≈ $92k–$287k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Creature Collector (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Niche - a genetics survival game at ≈ 180k–292k copies, ≈ $890k–$2.4M after Steam's cut.

What it took to get here
About half the games that made it here had over 604 reviews in their first month; the spread ran 318 to 2k.
The genre you'd be entering
Your set
Your set clusters on Creature Collector (4 of 8) and Rogue-lite (4 of 8).
The winners
Winners here lead with Turn-Based Strategy + Puzzle, priced around $18.
The era
The games you compared span 2015 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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IndieRogue-lite
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4.9x vs typical
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ExplorationIndie
沉默的蟋蟀
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