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How big is Propagation VR?

Estimated owners
≈ 146k–237k
from 6k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Propagation VR out and predicted the genre from its 8 similar games. Every figure here, including Propagation VR's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 312k–575k
best case 8.9M (Resident Evil 4)
Games like Propagation VR

The middle of these games

≈ 312k–575k copies

≈ $2.7M–$4.5M after Steam's cut

from ~9k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: Resident Evil 4 at ≈ 6.8M–11.1M copies, ≈ $74.9M–$201.3M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 34k reviews in their first month; the spread ran 2k to 68k.
The genre you'd be entering
Your set
Your set clusters on Horror (8 of 8) and Survival Horror (6 of 8).
The winners
Winners here lead with Horror, priced around $40. The breakout hits carry Singleplayer + Story Rich; a typical game here doesn't.
The era
The games you compared span 2013 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Arizona Sunshine® VR Legacy
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Est. copies
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SteamSpy 500k–1M
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$14.99
9k reviews
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ActionVR
Resident Evil Village
2021
Est. copies
≈ 3.8M–6.2M
16x vs typical
SteamSpy 2M–5M
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$41.8M–$112.3M after Steam's cut $76.0M–$172.8M before the cut
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Resident Evil 4
2023
Est. copies
≈ 6.8M–11.1M
29x vs typical
SteamSpy 5M–10M
Est. revenue
$74.9M–$201.3M after Steam's cut $136.1M–$309.7M before the cut
$39.99
275k reviews
Overwhelmingly Positive
HorrorAction
The Walking Dead: Saints & Sinners
2020
Est. copies
≈ 250k–406k
SteamSpy 500k–1M
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.7M before the cut
$19.99
10k reviews
Very Positive
VRZombies
Half-Life: Alyx
2020
Est. copies
≈ 2.6M–4.2M
11x vs typical
SteamSpy 2M–5M
Est. revenue
$43.0M–$115.5M after Steam's cut $78.1M–$177.7M before the cut
$59.99
105k reviews
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VRFPS
Resident Evil 7 Biohazard
2017
Est. copies
≈ 4.3M–7.1M
14x vs typical
SteamSpy 2M–5M
Est. revenue
$23.9M–$64.1M after Steam's cut $43.4M–$98.7M before the cut
$19.99
126k reviews
Overwhelmingly Positive
Slender: The Arrival
2013
Est. copies
≈ 590k–959k
SteamSpy 100k–200k
Est. revenue
$3.2M–$8.7M after Steam's cut $5.9M–$13.4M before the cut
$19.99
9k reviews
Very Positive
Resident Evil 7 Teaser: Beginning Hour
2016
Est. copies
≈ 201k–327k
SteamSpy 1M–2M
Est. revenue
Free
Free
5k reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.