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wishvane

How many copies did Isle of the Crown sell?

Estimated copies sold
≈ 25–40
$20–$55 after Steam's cut $37–$84 before the cut
from 1 reviews (1 user reviews)
Thin evidence: 1 review. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Isle of the Crown out and predicted the genre from its 8 similar games. Every figure here, including Isle of the Crown's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 18k–215k
best case 2.4M (UNO)
Games like Isle of the Crown

The middle of these games

≈ 18k–215k copies

≈ $127k–$2.3M after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: UNO at ≈ 1.9M–3.0M copies, ≈ $5.1M–$13.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 121 reviews in their first month; the spread ran 63 to 778.
The genre you'd be entering
Your set
Your set clusters on Card Game (8 of 8) and Board Game (7 of 8).
The winners
Winners here lead with Card Game + Tabletop, priced around $10.
The era
The games you compared span 2016 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

UNO
2017
Est. copies
≈ 1.9M–3.0M
37x vs typical
SteamSpy 2M–5M
Est. revenue
$5.1M–$13.8M after Steam's cut $9.3M–$21.2M before the cut
$9.99
54k reviews
Mostly Positive
Card GameMultiplayer
Star Realms
2016
Est. copies
≈ 93k–151k
1.5x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
2k reviews
Very Positive
DeckbuildingStrategy
Dawnmaker
2024
Est. copies
≈ 4k–7k
SteamSpy under 20k
Est. revenue
$17k–$45k after Steam's cut $30k–$69k before the cut
$14.99
164 reviews
Very Positive
City BuilderBoard Game
Everdell
2022
Est. copies
≈ 18k–29k
SteamSpy 20k–50k
Est. revenue
$98k–$264k after Steam's cut $179k–$407k before the cut
$19.99
721 reviews
Very Positive
StrategyCasual
Rento Fortune: Online Dice Board Game (大富翁)
2017
Est. copies
≈ 120k–195k
2.4x vs typical
SteamSpy 200k–500k
Est. revenue
$164k–$442k after Steam's cut $299k–$680k before the cut
$4.99
3k reviews
Mixed
Board GameCasual
Legends of Callasia
2016
Est. copies
≈ 12k–20k
SteamSpy 50k–100k
Est. revenue
Free
Free
289 reviews
Mostly Positive
StrategyWargame
Wingspan
2020
Est. copies
≈ 297k–482k
8.1x vs typical
SteamSpy 100k–200k
Est. revenue
$1.6M–$4.4M after Steam's cut $3.0M–$6.7M before the cut
$19.99
12k reviews
Very Positive
BuildingBoard Game
Aeon's End
2019
Est. copies
≈ 14k–23k
SteamSpy under 20k
Est. revenue
$59k–$159k after Steam's cut $107k–$245k before the cut
$14.99
498 reviews
Very Positive
DeckbuildingDark Fantasy

Sizing up your own game? See what its genre can realistically do before you build it.