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How many copies did Aeon's End sell?

Estimated copies sold
≈ 14k–23k
$59k–$159k after Steam's cut $107k–$245k before the cut
from 498 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Aeon's End out and predicted the genre from its 8 similar games. Every figure here, including Aeon's End's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 377k–564k
best case 1.2M (Loop Hero)
Games like Aeon's End

The middle of these games

≈ 377k–564k copies

≈ $3.6M–$6.9M after Steam's cut

from ~14k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Loop Hero at ≈ 905k–1.5M copies, ≈ $3.7M–$10.0M after Steam's cut.

What it took to get here
About half the games that made it here had over 163 reviews in their first month; the spread ran 2 to 15k.
The genre you'd be entering
Your set
Your set clusters on Deckbuilding (6 of 8) and Card Game (5 of 8).
The winners
Winners here lead with Tactical + Rogue-like, priced around $15.
The era
The games you compared span 2018 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Gloomhaven
2021
Est. copies
≈ 399k–649k
SteamSpy 500k–1M
Est. revenue
$3.8M–$10.3M after Steam's cut $7.0M–$15.9M before the cut
$34.99
16k reviews
Very Positive
Online Co-OpDark Fantasy
Deepest Chamber: Resurrection
2023
Est. copies
≈ 14k–23k
SteamSpy 20k–50k
Est. revenue
$50k–$134k after Steam's cut $91k–$207k before the cut
$12.99
564 reviews
Mostly Positive
DeckbuildingCard Battler
Spelldrifter
2022
Est. copies
≈ 446–725
too small to compare
SteamSpy under 20k
Est. revenue
$2k–$7k after Steam's cut $4k–$10k before the cut
$19.99
18 reviews
Mixed
Tactical RPGTurn-Based Tactics
Cultist Simulator
2018
Est. copies
≈ 430k–698k
SteamSpy 500k–1M
Est. revenue
$2.4M–$6.4M after Steam's cut $4.3M–$9.8M before the cut
$19.99
14k reviews
Mostly Positive
SimulationChoices Matter
Loop Hero
2021
Est. copies
≈ 905k–1.5M
2.6x vs typical
SteamSpy 1M–2M
Est. revenue
$3.7M–$10.0M after Steam's cut $6.8M–$15.4M before the cut
$14.99
37k reviews
Very Positive
TacticalRogue-like
INTO THE CTHULHU MYTHOLOGY
2022
Est. copies
≈ 124–202
too small to compare
SteamSpy under 20k
Est. revenue
$102–$275 after Steam's cut $185–$423 before the cut
$2.99
5 reviews
5 user reviews
Annuit Coeptis
2024
Est. copies
≈ 74–121
too small to compare
SteamSpy under 20k
Est. revenue
$204–$550 after Steam's cut $370–$846 before the cut
$9.99
3 reviews
3 user reviews
DeckbuildingStrategy
Book of Demons
2018
Est. copies
≈ 287k–467k
SteamSpy 500k–1M
Est. revenue
$2.0M–$5.3M after Steam's cut $3.6M–$8.2M before the cut
$24.99
9k reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.