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How many copies did Card Shark sell?

Estimated copies sold
≈ 80k–130k
$439k–$1.2M after Steam's cut $798k–$1.8M before the cut
from 3k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Card Shark out and predicted the genre from its 8 similar games. Every figure here, including Card Shark's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.0M–2.0M
best case 7.4M (Kingdom Come: Deliverance)
Games like Card Shark

The middle of these games

≈ 1.0M–2.0M copies

≈ $7.7M–$12.7M after Steam's cut

from ~27k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Story Rich (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Kingdom Come: Deliverance at ≈ 5.6M–9.1M copies, ≈ $46.4M–$124.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 17k reviews in their first month; the spread ran 6k to 19k.
The genre you'd be entering
Your set
Your set clusters on Story Rich (4 of 8) and Base-Building (2 of 8).
The winners
Winners here lead with Medieval + Open World, priced around $30. The breakout hits carry Medieval + RPG + Open World; a typical game here doesn't.
The era
The games you compared span 2014 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Kingdom Come: Deliverance
2018
Est. copies
≈ 5.6M–9.1M
6.7x vs typical
SteamSpy 2M–5M
Est. revenue
$46.4M–$124.8M after Steam's cut $84.4M–$192.0M before the cut
$29.99
185k reviews
Very Positive
MedievalRPG
Return of the Obra Dinn
2018
Est. copies
≈ 1.1M–1.7M
SteamSpy 500k–1M
Est. revenue
$5.9M–$15.7M after Steam's cut $10.6M–$24.2M before the cut
$19.99
35k reviews
Overwhelmingly Positive
DetectiveMystery
Workers & Resources: Soviet Republic
2024
Est. copies
≈ 673k–1.1M
SteamSpy 500k–1M
Est. revenue
$7.4M–$19.9M after Steam's cut $13.5M–$30.6M before the cut
$39.99
27k reviews
Very Positive
StrategySimulation
UNO
2017
Est. copies
≈ 1.9M–3.0M
2.0x vs typical
SteamSpy 2M–5M
Est. revenue
$5.1M–$13.8M after Steam's cut $9.3M–$21.2M before the cut
$9.99
54k reviews
Mostly Positive
Card GameMultiplayer
Murders on the Yangtze River
2024
Est. copies
≈ 525k–853k
SteamSpy 200k–500k
Est. revenue
$2.2M–$5.8M after Steam's cut $3.9M–$8.9M before the cut
$14.99
21k reviews
Overwhelmingly Positive
DetectiveAdventure
Valiant Hearts: The Great War™ / Soldats Inconnus : Mémoires de la Grande Guerre™
2014
Est. copies
≈ 1.5M–2.5M
SteamSpy 500k–1M
Est. revenue
$6.3M–$17.1M after Steam's cut $11.5M–$26.3M before the cut
$14.99
27k reviews
Overwhelmingly Positive
AtmosphericHistorical
Against the Storm
2023
Est. copies
≈ 926k–1.5M
SteamSpy 500k–1M
Est. revenue
$7.6M–$20.5M after Steam's cut $13.9M–$31.6M before the cut
$29.99
37k reviews
Very Positive
StrategyCity Builder
Five Nights at Freddy's 2
2014
Est. copies
≈ 1.5M–2.4M
SteamSpy 1M–2M
Est. revenue
$3.2M–$8.6M after Steam's cut $5.8M–$13.3M before the cut
$7.99
26k reviews
Very Positive
HorrorSingleplayer

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