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How many copies did Super Catboy sell?

Estimated copies sold
≈ 10k–16k
$26k–$71k after Steam's cut $48k–$109k before the cut
from 387 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Super Catboy out and predicted the genre from its 6 similar games. Every figure here, including Super Catboy's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 11k–65k
best case 165k (Hidden Deep)
Games like Super Catboy

The middle of these games

≈ 11k–65k copies

≈ $27k–$357k after Steam's cut

from ~635 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 6 similar games are hits.

Best case: Hidden Deep at ≈ 126k–204k copies, ≈ $865k–$2.3M after Steam's cut.

What it took to get here
About half the games that made it here had over 117 reviews in their first month; the spread ran 88 to 821.
The genre you'd be entering
Your set
Your set clusters on 2D Platformer (6 of 6) and Shooter (5 of 6).
The winners
Winners here lead with Shooter + Physics, priced around $25.
The era
The games you compared span 2014 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Hidden Deep
2022
Est. copies
≈ 126k–204k
8.0x vs typical
SteamSpy 200k–500k
Est. revenue
$865k–$2.3M after Steam's cut $1.6M–$3.6M before the cut
$24.99
5k reviews
Mostly Positive
Early AccessShooter
The Shadow of Yidhra
2021
Est. copies
≈ 35k–56k
2.2x vs typical
SteamSpy 20k–50k
Est. revenue
$105k–$282k after Steam's cut $191k–$434k before the cut
$10.99
1k reviews
Very Positive
ActionRPG
Super Time Force Ultra
2014
Est. copies
≈ 54k–88k
1.5x vs typical
SteamSpy 200k–500k
Est. revenue
$223k–$601k after Steam's cut $406k–$924k before the cut
$14.99
968 reviews
Very Positive
Side ScrollerTime Manipulation
Rot Gut
2016
Est. copies
≈ 13k–20k
SteamSpy 50k–100k
Est. revenue
$7k–$18k after Steam's cut $12k–$28k before the cut
$1.99
301 reviews
Very Positive
Side Scroller2D Platformer
Original Journey
2017
Est. copies
≈ 7k–12k
SteamSpy 50k–100k
Est. revenue
$23k–$63k after Steam's cut $42k–$97k before the cut
$11.99
206 reviews
Mostly Positive
Action RoguelikeBullet Hell
Aim Climb
2022
Est. copies
≈ 6k–10k
SteamSpy under 20k
Est. revenue
$11k–$31k after Steam's cut $21k–$47k before the cut
$6.80
247 reviews
Very Positive

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