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How many copies did The Viking Way sell?

Estimated copies sold
≈ 9k–15k
$39k–$104k after Steam's cut $70k–$160k before the cut
from 378 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Viking Way out and predicted the genre from its 8 similar games. Every figure here, including The Viking Way's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 391–1k
best case 7.4M (Kingdom Come: Deliverance)
Games like The Viking Way

The middle of these games

≈ 391–1k copies

≈ $898–$4k after Steam's cut

from ~29 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

No genre covers most of your similar games. The closest is Medieval (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Kingdom Come: Deliverance at ≈ 5.6M–9.1M copies, ≈ $46.4M–$124.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
The games that made it here had under 110 reviews in their first month.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Medieval (4 of 8) and Action RPG (3 of 8).
The winners
Winners here lead with Medieval + Open World, priced around $30. The breakout hits carry Open World + Singleplayer + Realistic; a typical game here doesn't.
The era
The games you compared span 2018 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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