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How many copies did Train Train Train sell?

Estimated copies sold
≈ 322–524
$442–$1k after Steam's cut $803–$2k before the cut
from 13 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Train Train Train out and predicted the genre from its 8 similar games. Every figure here, including Train Train Train's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 7k–703k
best case 1.9M (Train Simulator Classic)
Games like Train Train Train

The middle of these games

≈ 7k–703k copies

≈ $12k–$5.0M after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Train Simulator Classic at ≈ 1.4M–2.3M copies, ≈ $11.8M–$31.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 29 reviews in their first month; the spread ran 14 to 724.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Puzzle (5 of 8) and Trains (5 of 8).
The winners
Winners here lead with Simulation + Trains, priced around $30.
The era
The games you compared span 2015 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Teeny Tiny Trains
2024
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$4k–$10k after Steam's cut $7k–$15k before the cut
$6.99
76 reviews
Very Positive
Level EditorCozy
Railway Islands - Puzzle
2021
Est. copies
≈ 7k–11k
SteamSpy 20k–50k
Est. revenue
$7k–$20k after Steam's cut $13k–$30k before the cut
$3.99
267 reviews
Very Positive
PuzzleCute
Escape Simulator
2021
Est. copies
≈ 479k–779k
11x vs typical
SteamSpy 1M–2M
Est. revenue
$2.6M–$7.1M after Steam's cut $4.8M–$10.9M before the cut
$19.99
19k reviews
Very Positive
Train Valley 2
2019
Est. copies
≈ 91k–148k
1.8x vs typical
SteamSpy under 20k
Est. revenue
$375k–$1.0M after Steam's cut $681k–$1.5M before the cut
$14.99
3k reviews
Very Positive
Quick-Time EventsMultiple Endings
Baba Is You
2019
Est. copies
≈ 705k–1.1M
14x vs typical
SteamSpy 1M–2M
Est. revenue
$2.9M–$7.8M after Steam's cut $5.3M–$12.0M before the cut
$14.99
24k reviews
Overwhelmingly Positive
PuzzleIndie
Conduct DELUXE!
2017
Est. copies
≈ 9k–15k
SteamSpy under 20k
Est. revenue
$25k–$67k after Steam's cut $45k–$103k before the cut
$9.99
263 reviews
Very Positive
IndieAction
Train Simulator Classic
2015
Est. copies
≈ 1.4M–2.3M
17x vs typical
SteamSpy 1M–2M
Est. revenue
$11.8M–$31.8M after Steam's cut $21.5M–$48.9M before the cut
$29.99
29k reviews
Mostly Positive
SimulationTrains
Railway Islands 2 - Puzzle
2023
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$1k–$4k after Steam's cut $3k–$6k before the cut
$4.99
43 reviews
Positive
CasualPuzzle

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