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How many copies did Scrapnaut: Prologue sell?

Estimated copies sold
≈ 17k–28k
from 702 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Scrapnaut: Prologue out and predicted the genre from its 8 similar games. Every figure here, including Scrapnaut: Prologue's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 9.4M–16.3M
best case 35.1M (ARK: Survival Evolved)
Games like Scrapnaut: Prologue

The middle of these games

≈ 9.4M–16.3M copies

≈ $107.2M–$187.3M after Steam's cut

from ~348k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: ARK: Survival Evolved at ≈ 26.7M–43.4M copies, ≈ $110.1M–$296.0M after Steam's cut.

What it took to get here
About half the games that made it here had over 132k reviews in their first month; the spread ran 86k to 184k.
The genre you'd be entering
Your set
Your set clusters on Crafting (8 of 8) and Base-Building (7 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $15.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Valheim
2021
Est. copies
≈ 13.4M–21.8M
1.6x vs typical
SteamSpy 10M–20M
Est. revenue
$110.6M–$297.4M after Steam's cut $201.1M–$457.5M before the cut
$29.99
541k reviews
Very Positive
Open World Survival CraftSurvival
ARK: Survival Evolved
2017
Est. copies
≈ 26.7M–43.4M
2.2x vs typical
SteamSpy 20M–50M
Est. revenue
$110.1M–$296.0M after Steam's cut $200.2M–$455.4M before the cut
$14.99
776k reviews
Very Positive
Open World Survival CraftSurvival
Raft
2022
Est. copies
≈ 9.4M–15.2M
SteamSpy 10M–20M
Est. revenue
$51.5M–$138.4M after Steam's cut $93.6M–$213.0M before the cut
$19.99
378k reviews
Very Positive
SurvivalMultiplayer
Factorio
2020
Est. copies
≈ 5.8M–9.4M
SteamSpy 5M–10M
Est. revenue
$55.8M–$150.2M after Steam's cut $101.5M–$231.0M before the cut
$35.00
234k reviews
Overwhelmingly Positive
AutomationBase-Building
Sons Of The Forest
2024
Est. copies
≈ 7.9M–12.8M
SteamSpy 10M–20M
Est. revenue
$65.0M–$174.9M after Steam's cut $118.2M–$269.0M before the cut
$29.99
318k reviews
Very Positive
SurvivalOpen World
Scrap Mechanic
2026
Est. copies
≈ 3.0M–4.9M
too small to compare
SteamSpy 2M–5M
Est. revenue
$24.2M–$65.0M after Steam's cut $43.9M–$100.0M before the cut
$28.99
122k reviews
Very Positive
BuildingSandbox
Satisfactory
2024
Est. copies
≈ 6.9M–11.2M
SteamSpy 10M–20M
Est. revenue
$76.0M–$204.4M after Steam's cut $138.2M–$314.4M before the cut
$39.99
279k reviews
Overwhelmingly Positive
Base-BuildingAutomation
V Rising
2024
Est. copies
≈ 3.4M–5.5M
too small to compare
SteamSpy 5M–10M
Est. revenue
$32.6M–$87.8M after Steam's cut $59.4M–$135.0M before the cut
$34.99
137k reviews
Very Positive
SurvivalOpen World

Sizing up your own game? See what its genre can realistically do before you build it.