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How big is Circle Tank?

Estimated owners
≈ 347–564
from 14 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Circle Tank out and predicted the genre from its 8 similar games. Every figure here, including Circle Tank's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3.4M–7.9M
best case 64.7M (War Thunder)
Games like Circle Tank

The middle of these games

≈ 3.4M–7.9M copies

≈ $26.7M–$58.3M after Steam's cut

from ~101k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Shooter (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: War Thunder at ≈ 49.3M–80.1M copies.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 1 to 18k.
The genre you'd be entering
Your set
Your set clusters on Shooter (4 of 8) and Tanks (4 of 8).
The winners
Winners here lead with Simulation + Vehicular Combat.
The era
The games you compared span 2008 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

World of Tanks Blitz
2016
Est. copies
≈ 6.4M–10.4M
1.5x vs typical
SteamSpy 10M–20M
Est. revenue
Free
Free
153k reviews
Mostly Positive
TanksFree to Play
War Thunder
2013
Est. copies
≈ 49.3M–80.1M
7.8x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
780k reviews
Mostly Positive
Free to PlaySimulation
Battlefield™ 1
2020
Est. copies
≈ 5.6M–9.1M
2.3x vs typical
SteamSpy 5M–10M
Est. revenue
$61.8M–$166.1M after Steam's cut $112.3M–$255.6M before the cut
$39.99
227k reviews
Very Positive
FPSMultiplayer
World of Tanks
2021
Est. copies
≈ 2.5M–4.1M
SteamSpy 1M–2M
Est. revenue
Free
Free
101k reviews
Mostly Positive
TanksFree to Play
ShellShock Live
2020
Est. copies
≈ 883k–1.4M
SteamSpy 1M–2M
Est. revenue
$2.4M–$6.5M after Steam's cut $4.4M–$10.0M before the cut
$9.99
36k reviews
Very Positive
TanksMultiplayer
Men of War: Assault Squad 2
2014
Est. copies
≈ 2.6M–4.2M
SteamSpy 1M–2M
Est. revenue
$21.5M–$57.9M after Steam's cut $39.2M–$89.1M before the cut
$29.99
47k reviews
Very Positive
StrategyWorld War II
Call of Duty: World at War
2008
Est. copies
≈ 3.4M–5.5M
SteamSpy 2M–5M
Est. revenue
$18.5M–$49.7M after Steam's cut $33.6M–$76.4M before the cut
$19.99
53k reviews
Very Positive
ZombiesWorld War II
Lever Simulator - Multiplayer
2024
Est. copies
≈ 50–81
too small to compare
SteamSpy under 20k
Est. revenue
$83–$221 after Steam's cut $150–$340 before the cut
$5.99
2 reviews
2 user reviews
SimulationMultiplayer

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