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How many copies did Everafter Falls sell?

Estimated copies sold
≈ 18k–29k
$99k–$265k after Steam's cut $179k–$408k before the cut
from 723 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Everafter Falls out and predicted the genre from its 8 similar games. Every figure here, including Everafter Falls's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 897k–1.2M
best case 5.3M (DAVE THE DIVER)
Games like Everafter Falls

The middle of these games

≈ 897k–1.2M copies

≈ $7.2M–$14.0M after Steam's cut

from ~31k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: DAVE THE DIVER at ≈ 4.0M–6.5M copies, ≈ $22.0M–$59.2M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 18k reviews in their first month; the spread ran 3k to 44k.
The genre you'd be entering
Your set
Your set clusters on Management (5 of 8) and Simulation (5 of 8).
The winners
Winners here lead with Management, priced around $30. The breakout hits carry Management + Fishing + Historical; a typical game here doesn't.
The era
Only 3 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

DAVE THE DIVER
2023
Est. copies
≈ 4.0M–6.5M
5.2x vs typical
SteamSpy 5M–10M
Est. revenue
$22.0M–$59.2M after Steam's cut $40.0M–$91.0M before the cut
$19.99
161k reviews
Overwhelmingly Positive
Pixel GraphicsCasual
Necesse
2025
Est. copies
≈ 715k–1.2M
SteamSpy 1M–2M
Est. revenue
$2.9M–$7.9M after Steam's cut $5.4M–$12.2M before the cut
$14.99
29k reviews
Very Positive
Open World Survival CraftMultiplayer
Manor Lords
2024
Est. copies
≈ 2.3M–3.7M
3.0x vs typical
SteamSpy 2M–5M
Est. revenue
$24.8M–$66.6M after Steam's cut $45.0M–$102.4M before the cut
$39.99
91k reviews
Very Positive
StrategyCity Builder
Spiritfarer®: Farewell Edition
2020
Est. copies
≈ 1.3M–2.1M
1.7x vs typical
SteamSpy 1M–2M
Est. revenue
$10.9M–$29.3M after Steam's cut $19.8M–$45.0M before the cut
$29.99
53k reviews
Very Positive
EmotionalStory Rich
Disney Dreamlight Valley
2023
Est. copies
≈ 612k–994k
SteamSpy 500k–1M
Est. revenue
$6.7M–$18.1M after Steam's cut $12.2M–$27.8M before the cut
$39.99
25k reviews
Very Positive
RelaxingLife Sim
Against the Storm
2023
Est. copies
≈ 926k–1.5M
SteamSpy 500k–1M
Est. revenue
$7.6M–$20.5M after Steam's cut $13.9M–$31.6M before the cut
$29.99
37k reviews
Very Positive
StrategyCity Builder
Touhou Mystia's Izakaya
2021
Est. copies
≈ 810k–1.3M
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.6M after Steam's cut $2.4M–$5.5M before the cut
$5.99
33k reviews
Overwhelmingly Positive
Pixel GraphicsCasual
Workers & Resources: Soviet Republic
2024
Est. copies
≈ 673k–1.1M
SteamSpy 500k–1M
Est. revenue
$7.4M–$19.9M after Steam's cut $13.5M–$30.6M before the cut
$39.99
27k reviews
Very Positive
StrategySimulation

Sizing up your own game? See what its genre can realistically do before you build it.