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How many copies did DAVE THE DIVER sell?

Estimated copies sold
≈ 4.0M–6.5M
$22.0M–$59.2M after Steam's cut $40.0M–$91.0M before the cut
from 161k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left DAVE THE DIVER out and predicted the genre from its 8 similar games. Every figure here, including DAVE THE DIVER's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 702k–1.3M
best case 7.6M (Factorio)
Games like DAVE THE DIVER

The middle of these games

≈ 702k–1.3M copies

≈ $9.2M–$13.0M after Steam's cut

from ~23k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Clicker (3 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Factorio at ≈ 5.8M–9.4M copies, ≈ $55.8M–$150.2M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 19k reviews in their first month; the spread ran 1k to 86k.
The genre you'd be entering
Your set
Your set clusters on Clicker (3 of 8) and Idler (3 of 8).
The winners
Winners here lead with Automation + Base-Building, priced around $20. The breakout hits carry Automation + Crafting + Survival; a typical game here doesn't.
The era
The games you compared span 2015 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Children of Morta
2019
Est. copies
≈ 665k–1.1M
SteamSpy 1M–2M
Est. revenue
$4.0M–$10.8M after Steam's cut $7.3M–$16.6M before the cut
$21.99
23k reviews
Very Positive
MultiplayerRogue-like
Factorio
2020
Est. copies
≈ 5.8M–9.4M
10x vs typical
SteamSpy 5M–10M
Est. revenue
$55.8M–$150.2M after Steam's cut $101.5M–$231.0M before the cut
$35.00
234k reviews
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AutomationBase-Building
OCTOPATH TRAVELER™
2019
Est. copies
≈ 492k–799k
SteamSpy 500k–1M
Est. revenue
$8.1M–$21.8M after Steam's cut $14.8M–$33.6M before the cut
$59.99
17k reviews
Very Positive
RPGJRPG
Cookie Clicker
2021
Est. copies
≈ 2.3M–3.7M
4.1x vs typical
SteamSpy 2M–5M
Est. revenue
$3.2M–$8.5M after Steam's cut $5.7M–$13.1M before the cut
$4.99
93k reviews
Overwhelmingly Positive
ClickerIdler
Mr.Mine
2020
Est. copies
≈ 462k–751k
SteamSpy 500k–1M
Est. revenue
Free
Free
19k reviews
Very Positive
IdlerClicker
Kingdom: Classic
2015
Est. copies
≈ 1.1M–1.8M
SteamSpy 2M–5M
Est. revenue
Free
Free
23k reviews
Very Positive
Free to PlayStrategy
IdleOn - The Incremental MMO
2025
Est. copies
≈ 736k–1.2M
SteamSpy 1M–2M
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Free
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IdlerPixel Graphics
Kingdoms and Castles
2017
Est. copies
≈ 1.1M–1.8M
SteamSpy 1M–2M
Est. revenue
$5.9M–$16.0M after Steam's cut $10.8M–$24.6M before the cut
$19.99
31k reviews
Very Positive

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