Sign in
wishvane

How many copies did Time Loader: First Memories sell?

Estimated copies sold
≈ 2k–4k
from 92 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Time Loader: First Memories out and predicted the genre from its 8 similar games. Every figure here, including Time Loader: First Memories's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 6.6M–9.1M
best case 11.2M (Ready or Not)
Games like Time Loader: First Memories

The middle of these games

≈ 6.6M–9.1M copies

≈ $66.6M–$128.4M after Steam's cut

from ~202k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Ready or Not at ≈ 8.5M–13.9M copies, ≈ $117.4M–$315.6M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Open World (6 of 8) and Automobile Sim (4 of 8).
The winners
Winners here lead with Tactical + Realistic, priced around $50. The breakout hits carry Tactical + Horror + Realistic; a typical game here doesn't.
The era
The games you compared span 2015 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Far Cry® 5
2018
Est. copies
≈ 5.7M–9.3M
SteamSpy 2M–5M
Est. revenue
$94.6M–$254.3M after Steam's cut $171.9M–$391.2M before the cut
$59.99
189k reviews
Very Positive
Open WorldAction-Adventure
theHunter: Call of the Wild™
2017
Est. copies
≈ 7.0M–11.3M
SteamSpy 5M–10M
Est. revenue
Free
Free
202k reviews
Very Positive
HuntingOpen World
American Truck Simulator
2016
Est. copies
≈ 8.1M–13.2M
SteamSpy 2M–5M
Est. revenue
$44.7M–$120.0M after Steam's cut $81.2M–$184.7M before the cut
$19.99
195k reviews
Overwhelmingly Positive
Automobile SimDriving
Grand Theft Auto IV: Complete Edition
unreleased
Est. copies
≈ 5.0M–8.1M
SteamSpy 20M–50M
Est. revenue
Free
Free
202k reviews
Very Positive
Open WorldAction
Broforce
2015
Est. copies
≈ 3.0M–4.8M
too small to compare
SteamSpy 2M–5M
Est. revenue
$12.3M–$33.0M after Steam's cut $22.3M–$50.7M before the cut
$14.99
61k reviews
Overwhelmingly Positive
AmericaAction
Ready or Not
2023
Est. copies
≈ 8.5M–13.9M
1.7x vs typical
SteamSpy 5M–10M
Est. revenue
$117.4M–$315.6M after Steam's cut $213.4M–$485.5M before the cut
$49.99
344k reviews
Mostly Positive
TacticalRealistic
The Crew™ 2
2018
Est. copies
≈ 3.0M–4.9M
too small to compare
SteamSpy 2M–5M
Est. revenue
$25.0M–$67.1M after Steam's cut $45.4M–$103.3M before the cut
$29.99
100k reviews
Mostly Positive
RacingOpen World
Grand Theft Auto IV: The Complete Edition
2020
Est. copies
≈ 5.0M–8.1M
SteamSpy 5M–10M
Est. revenue
$27.6M–$74.1M after Steam's cut $50.1M–$114.0M before the cut
$19.99
202k reviews
Very Positive
Open WorldAction

Sizing up your own game? See what its genre can realistically do before you build it.